immersive-home/app/content/functions/clickable.gd
2024-03-16 01:16:08 +01:00

39 lines
1004 B
GDScript

extends Function
class_name Clickable
signal on_click(event: EventPointer)
signal on_press_down(event: EventPointer)
signal on_press_move(event: EventPointer)
signal on_press_up(event: EventPointer)
signal on_grab_down(event: EventPointer)
signal on_grab_move(event: EventPointer)
signal on_grab_up(event: EventPointer)
signal on_ray_enter(event: EventPointer)
signal on_ray_leave(event: EventPointer)
func _on_click(event: EventPointer):
on_click.emit(event)
func _on_press_down(event: EventPointer):
on_press_down.emit(event)
func _on_press_move(event: EventPointer):
on_press_move.emit(event)
func _on_press_up(event: EventPointer):
on_press_up.emit(event)
func _on_grab_down(event: EventPointer):
on_grab_down.emit(event)
func _on_grab_move(event: EventPointer):
on_grab_move.emit(event)
func _on_grab_up(event: EventPointer):
on_grab_up.emit(event)
func _on_ray_enter(event: EventPointer):
on_ray_enter.emit(event)
func _on_ray_leave(event: EventPointer):
on_ray_leave.emit(event)