immersive-home/content/ui/components/button/button.tscn
2023-12-10 01:47:21 +01:00

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[gd_scene load_steps=9 format=3 uid="uid://bsjqdvkt0u87c"]
[ext_resource type="Script" path="res://content/ui/components/button/button.gd" id="1_74x7g"]
[ext_resource type="ArrayMesh" uid="uid://iv4lk77axlk4" path="res://assets/immersive_home/button.obj" id="2_cve3l"]
[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/pri-500.material" id="2_wx7av"]
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_o4j7g"]
points = PackedVector3Array(-0.025, -0.01, -0.025, -0.025, 0.01, -0.025, 0.025, -0.01, -0.025, -0.025, -0.01, 0.025, -0.025, 0.01, 0.025, 0.025, 0.01, -0.025, 0.025, -0.01, 0.025, 0.025, 0.01, 0.025)
[sub_resource type="Animation" id="Animation_gvfrg"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Body:scale:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Body:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0.01, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_iu2ed"]
resource_name = "down"
length = 0.2
step = 0.01
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Body:scale:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(1, -0.25, 0, 0.12, -0.00966179, 0.500747, -0.13, 0.00874269, 0.25, 0),
"times": PackedFloat32Array(0, 0.2)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Body:position:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0.0101447, -0.25, 0, 0.12, 0.000134136, 0.0051993, -0.12, 0.000145131, 0.25, 0),
"times": PackedFloat32Array(0, 0.2)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_sbgno"]
_data = {
"RESET": SubResource("Animation_gvfrg"),
"down": SubResource("Animation_iu2ed")
}
[sub_resource type="BoxShape3D" id="BoxShape3D_bqjii"]
size = Vector3(0.0501598, 0.0195937, 0.0501598)
[node name="Button" type="Node3D" groups=["ui_focus"]]
script = ExtResource("1_74x7g")
label = "Example Text"
[node name="Body" type="StaticBody3D" parent="." groups=["ui_focus_skip"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01, 0)
collision_layer = 2
collision_mask = 0
[node name="MeshInstance3D" type="MeshInstance3D" parent="Body"]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.005, 0)
material_override = ExtResource("2_wx7av")
mesh = ExtResource("2_cve3l")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
shape = SubResource("ConvexPolygonShape3D_o4j7g")
[node name="Label" type="Label3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.0107199, 0)
pixel_size = 0.001
text = "Example Text"
font_size = 10
outline_size = 0
autowrap_mode = 3
width = 50.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_sbgno")
}
[node name="FingerArea" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0101447, 0)
collision_layer = 4
collision_mask = 0
monitoring = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="FingerArea"]
shape = SubResource("BoxShape3D_bqjii")