immersive-home/app/lib/utils/font_tools.gd
2024-03-16 01:16:08 +01:00

9 lines
284 B
GDScript

static func get_font_size(label: Label3D, chars=null):
var font = label.font
if font == null:
return Vector2(0, 0)
var size = font.get_string_size(label.text if chars == null else chars, label.horizontal_alignment, label.width, label.font_size) * label.pixel_size
return size