68 lines
2.5 KiB
Plaintext
68 lines
2.5 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://biwinf4360f10"]
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[ext_resource type="Script" path="res://content/ui/menu/room/views/doors.gd" id="1_22w4h"]
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[ext_resource type="Script" path="res://content/ui/menu/room/views/rooms_map.gd" id="2_to21g"]
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[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="2_v01ty"]
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[ext_resource type="Script" path="res://content/ui/menu/room/views/doors_map.gd" id="3_0k2cc"]
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[ext_resource type="Shader" path="res://content/ui/components/panel/glass.gdshader" id="4_eorpn"]
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[sub_resource type="QuadMesh" id="QuadMesh_lkxbm"]
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size = Vector2(0.2, 0.2)
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orientation = 1
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_dah0r"]
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render_priority = -3
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shader = ExtResource("4_eorpn")
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shader_parameter/color = Color(1, 1, 1, 0.3)
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shader_parameter/border_color = Color(1, 1, 1, 1)
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shader_parameter/edge_color = Color(0, 0, 0, 1)
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shader_parameter/size = Vector2(0.42, 0.32)
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shader_parameter/border_size = 0.001
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shader_parameter/border_fade_in = 0.005
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shader_parameter/border_fade_out = 0.0
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shader_parameter/corner_radius = 0.02
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shader_parameter/roughness = 0.3
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shader_parameter/grain_amount = 0.02
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[sub_resource type="QuadMesh" id="QuadMesh_fq44b"]
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size = Vector2(0.42, 0.32)
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[node name="Doors" type="Node3D"]
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script = ExtResource("1_22w4h")
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[node name="Rooms" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0.12, -0.16, 0.005)
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script = ExtResource("2_to21g")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Rooms"]
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mesh = SubResource("QuadMesh_lkxbm")
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[node name="Doors" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0.12, -0.16, 0.006)
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script = ExtResource("3_0k2cc")
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[node name="Button" parent="." instance=ExtResource("2_v01ty")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04, -0.28, 0)
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label = "add"
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icon = true
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[node name="DeleteButton" parent="." instance=ExtResource("2_v01ty")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.2, -0.28, 0)
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label = "delete"
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icon = true
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[node name="Background" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 1.06581e-14, 0, -1.06581e-14, 1, 0.21, -0.16, 0)
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visible = false
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material_override = SubResource("ShaderMaterial_dah0r")
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mesh = SubResource("QuadMesh_fq44b")
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skeleton = NodePath("../..")
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[node name="Label3D" type="Label3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.07, -0.28, 0)
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pixel_size = 0.001
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text = "Add Door"
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font_size = 18
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outline_size = 0
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horizontal_alignment = 0
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