immersive-home/app/content/ui/components/panel/panel.tscn
2024-04-30 19:18:49 +02:00

29 lines
1.0 KiB
Plaintext

[gd_scene load_steps=5 format=3 uid="uid://dnam3fe36gg62"]
[ext_resource type="Script" path="res://content/ui/components/panel/panel.gd" id="1_2jq4a"]
[ext_resource type="Shader" path="res://content/ui/components/panel/glass.gdshader" id="1_mpdsy"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_koby5"]
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("1_mpdsy")
shader_parameter/color = Color(1, 1, 1, 0.3)
shader_parameter/border_color = Color(1, 1, 1, 1)
shader_parameter/edge_color = Color(0, 0, 0, 1)
shader_parameter/size = Vector2(1, 1)
shader_parameter/border_size = 0.01
shader_parameter/border_fade_in = 0.05
shader_parameter/border_fade_out = 0.0
shader_parameter/corner_radius = 0.2
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_1r1mq"]
size = Vector2(0.04, 0.04)
[node name="Panel" type="MeshInstance3D"]
material_override = SubResource("ShaderMaterial_koby5")
mesh = SubResource("QuadMesh_1r1mq")
script = ExtResource("1_2jq4a")
size = Vector2(0.04, 0.04)