203 lines
6.0 KiB
Plaintext
203 lines
6.0 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://bqj7qwj5mgd30"]
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[ext_resource type="Script" path="res://content/ui/components/notification/notification.gd" id="1_yw3yb"]
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[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/pri-500.material" id="2_5b8oo"]
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[ext_resource type="FontVariation" uid="uid://sshfnckriqxn" path="res://assets/icons/icons.tres" id="3_1ljpc"]
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[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="4_ocg5j"]
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[sub_resource type="BoxMesh" id="BoxMesh_s37oj"]
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size = Vector3(0.25, 0.01, 0.05)
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[sub_resource type="BoxShape3D" id="BoxShape3D_m4d21"]
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size = Vector3(0.25, 0.01, 0.05)
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[sub_resource type="Animation" id="Animation_bkual"]
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length = 0.001
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:scale:x")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:scale:y")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/2/type = "bezier"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".:scale:z")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath(".:position:x")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/4/type = "bezier"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath(".:position:y")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/5/type = "bezier"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath(".:position:z")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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[sub_resource type="Animation" id="Animation_r1tka"]
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resource_name = "fade_in"
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length = 0.3
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step = 0.01
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:scale:x")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0.01, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.3)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:scale:y")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.3)
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}
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tracks/2/type = "bezier"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".:scale:z")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.3)
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}
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tracks/3/type = "bezier"
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/path = NodePath(".:position:x")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(-0.13, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.3)
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}
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tracks/4/type = "bezier"
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/path = NodePath(".:position:y")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.3)
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}
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tracks/5/type = "bezier"
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/path = NodePath(".:position:z")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/keys = {
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"handle_modes": PackedInt32Array(0, 0),
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"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.3)
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_kbhuj"]
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_data = {
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"RESET": SubResource("Animation_bkual"),
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"fade_in": SubResource("Animation_r1tka")
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}
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[node name="Notification" type="Node3D"]
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script = ExtResource("1_yw3yb")
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[node name="AnimationNode" type="StaticBody3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="AnimationNode"]
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material_override = ExtResource("2_5b8oo")
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mesh = SubResource("BoxMesh_s37oj")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AnimationNode"]
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shape = SubResource("BoxShape3D_m4d21")
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[node name="Text" type="Label3D" parent="AnimationNode"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.08, 0.006, 0)
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pixel_size = 0.001
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text = "Example Text"
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font_size = 10
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outline_size = 0
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horizontal_alignment = 0
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autowrap_mode = 3
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width = 190.0
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[node name="Icon" type="Label3D" parent="AnimationNode"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.1, 0.006, 0)
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pixel_size = 0.001
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text = "check_circle"
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font = ExtResource("3_1ljpc")
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font_size = 24
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outline_size = 0
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[node name="AnimationPlayer" type="AnimationPlayer" parent="AnimationNode"]
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libraries = {
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"": SubResource("AnimationLibrary_kbhuj")
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}
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[node name="Button" parent="AnimationNode" instance=ExtResource("4_ocg5j")]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0.12, -0.003, -0.02)
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label = "close"
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icon = true
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[node name="Timer" type="Timer" parent="AnimationNode"]
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wait_time = 3.0
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autostart = true
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