# EventNotify **Inherits:** [Event](/reference/Event.html) ## Description Emits a message to the user ## Properties | Name | Type | Default | | ------------------------ | ----------------------------------------------------------------------- | ------- | | [message](#prop-message) | [String](https://docs.godotengine.org/de/4.x/classes/class_string.html) | | | [type](#prop-type) | [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) | | ## Enums ### enum Type #### Type.INFO = `0` {#const-INFO} The message is informational #### Type.SUCCESS = `1` {#const-SUCCESS} The message is a success message #### Type.WARNING = `2` {#const-WARNING} The message is a warning #### Type.DANGER = `3` {#const-DANGER} The message is an error ## Property Descriptions ### message: [String](https://docs.godotengine.org/de/4.x/classes/class_string.html) {#prop-message} The message to emit ### type: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) {#prop-type} The type of message to emit