[remap] importer="texture" type="CompressedTexture2D" uid="uid://y2l04213se8o" path.s3tc="res://.godot/imported/left_hand_file2.png-753ecb3429d6d797b17376208f876be4.s3tc.ctex" path.etc2="res://.godot/imported/left_hand_file2.png-753ecb3429d6d797b17376208f876be4.etc2.ctex" metadata={ "imported_formats": ["s3tc_bptc", "etc2_astc"], "vram_texture": true } generator_parameters={} [deps] source_file="res://assets/models/hands_steam/left_hand_file2.png" dest_files=["res://.godot/imported/left_hand_file2.png-753ecb3429d6d797b17376208f876be4.s3tc.ctex", "res://.godot/imported/left_hand_file2.png-753ecb3429d6d797b17376208f876be4.etc2.ctex"] [params] compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=1 compress/channel_pack=0 mipmaps/generate=true mipmaps/limit=-1 roughness/mode=1 roughness/src_normal="res://left_hand_file2.png" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=0