extends RdotNode class_name RdotState var equal: Callable = func(this, a, b): a == b var value: Variant = null static func createSignal(initialValue: Variant): var node = RdotState.new() node.value = initialValue var getter = func(): RdotGraph.getInstance().producerAccessed(node) return node.value return [getter, node] static func setPostSignalSetFn(fn: Callable) -> Callable: var graph := RdotGraph.getInstance() var prev = graph.postSignalSetFn graph.postSignalSetFn = fn return prev static func signalGetFn(this: RdotState): RdotGraph.getInstance().producerAccessed(this) return this.value static func signalSetFn(node: RdotState, newValue: Variant): var graph := RdotGraph.getInstance() assert(graph.producerUpdatesAllowed()) if !node.equal.call(node.wrapper, node.value, newValue): node.value = newValue signalValueChanged(node) static func signalUpdateFn(node: RdotState, updater: Callable): var graph := RdotGraph.getInstance() assert(graph.producerUpdatesAllowed()) signalSetFn(node, updater.call(node.value)) static func signalValueChanged(node: RdotState): var graph := RdotGraph.getInstance() node.version += 1 graph.producerIncrementEpoch() graph.producerNotifyConsumers(node) if !graph.postSignalSetFn.is_null(): graph.postSignalSetFn.call()