[gd_scene load_steps=12 format=3 uid="uid://blrhy2uccrdn4"] [ext_resource type="Script" path="res://content/ui/components/input/input.gd" id="1_uml3t"] [ext_resource type="FontVariation" uid="uid://d2ofyimg5s65q" path="res://assets/fonts/ui_font_500.tres" id="3_ij5fh"] [ext_resource type="Shader" path="res://assets/materials/glass.gdshader" id="3_nl02b"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_c5qdm"] render_priority = -1 shader = ExtResource("3_nl02b") shader_parameter/color = Color(1, 1, 1, 0.3) shader_parameter/border_color = Color(1, 1, 1, 1) shader_parameter/edge_color = Color(0, 0, 0, 1) shader_parameter/size = Vector2(0.15, 0.03) shader_parameter/border_size = 0.001 shader_parameter/border_fade_in = 0.005 shader_parameter/border_fade_out = 0.0 shader_parameter/corner_radius = 0.01 shader_parameter/roughness = 0.3 shader_parameter/grain_amount = 0.02 [sub_resource type="QuadMesh" id="QuadMesh_5rrua"] size = Vector2(0.15, 0.03) [sub_resource type="BoxShape3D" id="BoxShape3D_x4yp8"] resource_local_to_scene = true size = Vector3(0.15, 0.03, 0.01) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x1ra7"] shading_mode = 0 [sub_resource type="BoxMesh" id="BoxMesh_2736g"] size = Vector3(0.001, 0.02, 0.001) [sub_resource type="Animation" id="Animation_65tpe"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Label/Caret:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [false] } [sub_resource type="Animation" id="Animation_8ny1h"] resource_name = "blink" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Label/Caret:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5, 1), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [true, false, true] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_1sy4t"] _data = { "RESET": SubResource("Animation_65tpe"), "blink": SubResource("Animation_8ny1h") } [node name="Input" type="Node3D"] script = ExtResource("1_uml3t") text = "Example Text" size = Vector3(0.15, 0.03, 0.01) [node name="Body" type="StaticBody3D" parent="." groups=["ui_focus"]] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005) collision_layer = 6 collision_mask = 0 [node name="Box" type="MeshInstance3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005) material_override = SubResource("ShaderMaterial_c5qdm") mesh = SubResource("QuadMesh_5rrua") [node name="Collision" type="CollisionShape3D" parent="Body"] shape = SubResource("BoxShape3D_x4yp8") [node name="Label" type="Label3D" parent="Body"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.073, 0, 0.005) sorting_offset = 0.1 pixel_size = 0.001 double_sided = false alpha_cut = 2 text = "Example Text" font = ExtResource("3_ij5fh") font_size = 18 outline_size = 0 horizontal_alignment = 0 [node name="Caret" type="MeshInstance3D" parent="Body/Label"] visible = false material_override = SubResource("StandardMaterial3D_x1ra7") mesh = SubResource("BoxMesh_2736g") skeleton = NodePath("../..") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] root_node = NodePath("../Body") libraries = { "": SubResource("AnimationLibrary_1sy4t") }