# Build the Android APK on push to the master branch name: Build APK on: push: branches: - main - testing env: GODOT_VERSION: 4.1.3 EXPORT_NAME: immersive-home jobs: build: runs-on: ubuntu-20.04 container: image: barichello/godot-ci:4.1.3 steps: - name: Checkout uses: actions/checkout@v2 with: lfs: true - name: Setup run: | mkdir -v -p ~/.local/share/godot/templates mv /root/.local/share/godot/templates/4.1.3.stable ~/.local/share/godot/templates/4.1.3.stable ls -l ~/.local/share/godot/templates ls -l ~/.local/share/godot/templates/4.1.3.stable - name: Android Export run: | mkdir -v -p /build/android godot -v --export-debug --debug-collisions --headless "Android" /build/android/immersive-home.apk ls -l . ls -l /build/android - name: Upload APK uses: actions/upload-artifact@v2 with: name: immersive-home-debug path: /build/android/immersive-home.apk