[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://ce6lspn6sno1o"] [sub_resource type="Gradient" id="Gradient_jxq6i"] offsets = PackedFloat32Array(0, 0.492147, 1) colors = PackedColorArray(1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1) metadata/_snap_count = 2 [sub_resource type="FastNoiseLite" id="FastNoiseLite_ihydr"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_qcr8e"] color_ramp = SubResource("Gradient_jxq6i") noise = SubResource("FastNoiseLite_ihydr") [resource] albedo_texture = SubResource("NoiseTexture2D_qcr8e") metallic = 0.38 roughness = 0.29