extends Resource ## Base class for all events class_name Event ## Merges the current event with another event. This is used in the EventSystem internally. func merge(event: Event): assert(self.is_class(event.get_class()), "Can only merge events of the same type.") for prop in event.get_property_list(): if prop.name in self: self.set(prop.name, event.get(prop.name))