# Node Functions Node functions can be added to other Nodes to extend their functionality. ## Available Functions ### Clickable Access the events that pass through the node using signals. Useful for connection to events that happen on other nodes. ### Movable Adds the ability to move the node using the controller or hands. The parent needs to be a `StaticBody3D`. ### Occludable Hides the node when it is occluded by another node like walls.