# Change history for the Godot OpenXR loaders asset ## 2.0.0 - Update to the new Godot 4.2 Android plugin packaging format - Update the plugin to Godot v2 Android plugin - Update to the Godot 4.2 Android library - Add warning when multiple loaders are selected - Add configs for the OpenXR Eye gaze interaction extension - Add the ability to customize supported Meta devices - Add support for Quest 3 devices - Update the directory structure for the v2 plugin - Update Meta OpenXR mobile SDK to version 57 - Update the java version to 17 - Rename the plugin to 'Godot OpenXR Vendors' - Add godot-cpp dependency - Add OpenXR 1.0.30 headers - Add support for the Meta scene capture API (Donated by [Migeran](https://migeran.com)) ## 1.1.0 - Update Meta OpenXR loader to version 54 - Update PICO OpenXR loader to version 2.2.0 - Bump dependencies versions to match the latest Godot 4.x stable version (v4.0.3) ## 1.0.0 - First version - Added support for Meta Quest loader - Added support for Pico loader - Added support for Khronos loader (Magic Leap 2, HTC, etc.) - Added support for Lynx loader - Add logic to automatically publish the Godot OpenXR loaders libraries to mavencentral on release