[gd_scene load_steps=6 format=3 uid="uid://eecv28y6jxk4"] [ext_resource type="PackedScene" uid="uid://clc5dre31iskm" path="res://addons/godot-xr-tools/xr/start_xr.tscn" id="1_i4c04"] [sub_resource type="BoxMesh" id="BoxMesh_ir3co"] size = Vector3(0.1, 0.1, 0.1) [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_p6hri"] sky_top_color = Color(0.384314, 0.454902, 0.54902, 1) use_debanding = false [sub_resource type="Sky" id="Sky_vhymk"] sky_material = SubResource("ProceduralSkyMaterial_p6hri") [sub_resource type="Environment" id="Environment_7ghp0"] background_mode = 1 background_color = Color(1, 1, 1, 0) sky = SubResource("Sky_vhymk") [node name="Main" type="Node3D"] [node name="XROrigin3D" type="XROrigin3D" parent="."] [node name="XRCamera3D" type="XRCamera3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.798091, 0.311748) [node name="XRControllerLeft" type="XRController3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.469893, 0.597213, -0.251112) tracker = &"left_hand" pose = &"aim" [node name="MeshInstance3D" type="MeshInstance3D" parent="XROrigin3D/XRControllerLeft"] mesh = SubResource("BoxMesh_ir3co") [node name="XRControllerRight" type="XRController3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.488349, 0.559219, -0.2988) tracker = &"right_hand" pose = &"aim" [node name="MeshInstance3D" type="MeshInstance3D" parent="XROrigin3D/XRControllerRight"] mesh = SubResource("BoxMesh_ir3co") [node name="StartXR" parent="." instance=ExtResource("1_i4c04")] enable_passthrough = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_7ghp0") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]