@tool extends Container3D class_name LabelContainer3D const FontTools = preload ("res://lib/utils/font_tools.gd") @onready var label: Label3D = $Label3D @export var text: String = "Example": set(value): text = value if !is_inside_tree(): return _update_text() @export var font_size: int = 18: set(value): font_size = value if !is_inside_tree(): return _update_text() func _ready(): _update_text() func _update_text(): label.font_size = font_size label.text = text var text_size = FontTools.get_font_size(label) size = Vector3(text_size.x, text_size.y, 0.1)