extends Node3D const Room = preload("res://content/system/house/room/room.tscn") const RoomType = preload("res://content/system/house/room/room.gd") const window_scene = preload("./window.tscn") @onready var background = $Background func _ready(): background.visible = false HomeApi.on_connect.connect(func(): var rooms = House.body.get_rooms(0) for room in rooms: var mesh = room.wall_mesh )