# Collide **Inherits:** [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) ## Description Calculates collision for fingers and FingerAreas ## Properties | Name | Type | Default | | ---------------------------------------- | --------------------------------------------------------------------------------------- | ------- | | [hand_left](#prop-hand-left) | [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) | | | [hand_left_mesh](#prop-hand-left-mesh) | [MeshInstance3D](https://docs.godotengine.org/de/4.x/classes/class_meshinstance3d.html) | | | [hand_right](#prop-hand-right) | [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) | | | [hand_right_mesh](#prop-hand-right-mesh) | [MeshInstance3D](https://docs.godotengine.org/de/4.x/classes/class_meshinstance3d.html) | | | [tip_left](#prop-tip-left) | [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) | | | [tip_left_body](#prop-tip-left-body) | [RigidBody3D](https://docs.godotengine.org/de/4.x/classes/class_rigidbody3d.html) | | | [tip_right](#prop-tip-right) | [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) | | | [tip_right_body](#prop-tip-right-body) | [RigidBody3D](https://docs.godotengine.org/de/4.x/classes/class_rigidbody3d.html) | | ## Methods | Returns | Name | | ------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | void | [_init](#-init) ( hand_left: [OpenXRHand](https://docs.godotengine.org/de/4.x/classes/class_openxrhand.html), hand_right: [OpenXRHand](https://docs.godotengine.org/de/4.x/classes/class_openxrhand.html), tip_left: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html), tip_right: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) ) | | void | [_move_tip_rigidbody_to_bone](#-move-tip-rigidbody-to-bone) ( tip_rigidbody: [RigidBody3D](https://docs.godotengine.org/de/4.x/classes/class_rigidbody3d.html), tip_bone: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) ) | | void | [_physics_process](#-physics-process) ( _delta: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) | | void | [_ready](#-ready) ( ) | ## Constants ### Finger = `` {#const-Finger} No description provided yet. ### TipCollider = `` {#const-TipCollider} No description provided yet. ## Property Descriptions ### hand_left: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) {#prop-hand-left} No description provided yet. ### hand_left_mesh: [MeshInstance3D](https://docs.godotengine.org/de/4.x/classes/class_meshinstance3d.html) {#prop-hand-left-mesh} No description provided yet. ### hand_right: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) {#prop-hand-right} No description provided yet. ### hand_right_mesh: [MeshInstance3D](https://docs.godotengine.org/de/4.x/classes/class_meshinstance3d.html) {#prop-hand-right-mesh} No description provided yet. ### tip_left: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) {#prop-tip-left} No description provided yet. ### tip_left_body: [RigidBody3D](https://docs.godotengine.org/de/4.x/classes/class_rigidbody3d.html) {#prop-tip-left-body} No description provided yet. ### tip_right: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) {#prop-tip-right} No description provided yet. ### tip_right_body: [RigidBody3D](https://docs.godotengine.org/de/4.x/classes/class_rigidbody3d.html) {#prop-tip-right-body} No description provided yet. ## Method Descriptions ### _init (hand_left: [OpenXRHand](https://docs.godotengine.org/de/4.x/classes/class_openxrhand.html) , hand_right: [OpenXRHand](https://docs.godotengine.org/de/4.x/classes/class_openxrhand.html) , tip_left: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) , tip_right: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) ) -> void {#-init} No description provided yet. ### _move_tip_rigidbody_to_bone (tip_rigidbody: [RigidBody3D](https://docs.godotengine.org/de/4.x/classes/class_rigidbody3d.html) , tip_bone: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) ) -> void {#-move-tip-rigidbody-to-bone} No description provided yet. ### _physics_process (_delta: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) -> void {#-physics-process} No description provided yet. ### _ready ( ) -> void {#-ready} No description provided yet.