[gd_scene load_steps=10 format=3 uid="uid://bqj7qwj5mgd30"] [ext_resource type="Script" path="res://content/ui/components/notification/notification.gd" id="1_yw3yb"] [ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/pri-500.material" id="2_5b8oo"] [ext_resource type="FontVariation" uid="uid://sshfnckriqxn" path="res://assets/icons/icons.tres" id="3_1ljpc"] [ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="4_ocg5j"] [sub_resource type="BoxMesh" id="BoxMesh_s37oj"] size = Vector3(0.25, 0.01, 0.05) [sub_resource type="BoxShape3D" id="BoxShape3D_m4d21"] size = Vector3(0.25, 0.01, 0.05) [sub_resource type="Animation" id="Animation_bkual"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:scale:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".:scale:z") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath(".:position:x") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath(".:position:y") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath(".:position:z") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } [sub_resource type="Animation" id="Animation_r1tka"] resource_name = "fade_in" length = 0.3 step = 0.01 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0.01, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".:scale:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".:scale:z") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath(".:position:x") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(-0.13, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath(".:position:y") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath(".:position:z") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_kbhuj"] _data = { "RESET": SubResource("Animation_bkual"), "fade_in": SubResource("Animation_r1tka") } [node name="Notification" type="Node3D"] script = ExtResource("1_yw3yb") [node name="AnimationNode" type="StaticBody3D" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="AnimationNode"] material_override = ExtResource("2_5b8oo") mesh = SubResource("BoxMesh_s37oj") [node name="CollisionShape3D" type="CollisionShape3D" parent="AnimationNode"] shape = SubResource("BoxShape3D_m4d21") [node name="Text" type="Label3D" parent="AnimationNode"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.08, 0.006, 0) pixel_size = 0.001 text = "Example Text" font_size = 10 outline_size = 0 horizontal_alignment = 0 autowrap_mode = 3 width = 190.0 [node name="Icon" type="Label3D" parent="AnimationNode"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.1, 0.006, 0) pixel_size = 0.001 text = "check_circle" font = ExtResource("3_1ljpc") font_size = 24 outline_size = 0 [node name="AnimationPlayer" type="AnimationPlayer" parent="AnimationNode"] libraries = { "": SubResource("AnimationLibrary_kbhuj") } [node name="Button" parent="AnimationNode" instance=ExtResource("4_ocg5j")] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0.12, -0.003, -0.02) label = "close" icon = true [node name="Timer" type="Timer" parent="AnimationNode"] wait_time = 3.0 autostart = true