# House **Inherits:** [Store](/reference/lib--stores--store.html) ## Description Stores information about the house, its rooms and entities ## Properties | Name | Type | Default | | ---------------------------------------- | ------------------------------------------------------------------------- | ------- | | [align_position1](#prop-align-position1) | [Vector3](https://docs.godotengine.org/de/4.x/classes/class_vector3.html) | | | [align_position2](#prop-align-position2) | [Vector3](https://docs.godotengine.org/de/4.x/classes/class_vector3.html) | | | [entities](#prop-entities) | [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | | | [rooms](#prop-rooms) | [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | | ## Methods | Returns | Name | | ------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------- | | void | [_init](#-init) ( ) | | void | [clear](#clear) ( ) | | [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [get_room](#get-room) ( name: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) | ## Constants ### StoreClass = `` {#const-StoreClass} No description provided yet. ## Property Descriptions ### align_position1: [Vector3](https://docs.godotengine.org/de/4.x/classes/class_vector3.html) {#prop-align-position1} No description provided yet. ### align_position2: [Vector3](https://docs.godotengine.org/de/4.x/classes/class_vector3.html) {#prop-align-position2} No description provided yet. ### entities: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#prop-entities} Type Entity id: String position: Vec3 rotation: Vec3 room: String ### rooms: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#prop-rooms} Type Room name: String corners: Vec2[] height: float ## Method Descriptions ### _init ( ) -> void {#-init} No description provided yet. ### clear ( ) -> void {#clear} No description provided yet. ### get_room (name: [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#get-room} No description provided yet.