[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://bcfcough6ucvc"] [ext_resource type="Shader" path="res://content/system/house/mini/mini_wall_shader.gdshader" id="1_sbr3e"] [sub_resource type="Gradient" id="Gradient_2jwis"] interpolation_color_space = 2 offsets = PackedFloat32Array(0.00840336, 0.1, 0.4375, 0.5625, 1) colors = PackedColorArray(0.533333, 0, 1, 1, 0, 0.45, 1, 1, 0, 0.95, 1, 1, 0.983333, 1, 0, 1, 0.999396, 0, 0.058647, 1) metadata/_snap_enabled = true metadata/_snap_count = 16 [sub_resource type="GradientTexture1D" id="GradientTexture1D_rrsal"] gradient = SubResource("Gradient_2jwis") [resource] render_priority = 0 shader = ExtResource("1_sbr3e") shader_parameter/data = PackedFloat32Array() shader_parameter/data_size = 0 shader_parameter/alpha = 0.3 shader_parameter/color_gradient = SubResource("GradientTexture1D_rrsal")