## Returns the size of a Label3D in standard units static func get_font_size(label: Label3D, chars=null) -> Vector2: var font = label.font if font == null: return Vector2(0, 0) var size = font.get_string_size(label.text if chars == null else chars, label.horizontal_alignment, label.width, label.font_size) * label.pixel_size return size