[gd_scene load_steps=3 format=3 uid="uid://c3uoohvnshach"] [ext_resource type="Script" path="res://addons/godot-xr-tools/hands/collision_hand.gd" id="1_so3hf"] [sub_resource type="BoxShape3D" id="BoxShape3D_fc2ij"] size = Vector3(0.045, 0.075, 0.1) [node name="CollisionHandRight" type="AnimatableBody3D"] collision_layer = 131072 collision_mask = 327711 sync_to_physics = false script = ExtResource("1_so3hf") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03, -0.05, 0.11) shape = SubResource("BoxShape3D_fc2ij")