[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bb4kgiocswfv7"] [ext_resource type="Shader" path="res://assets/materials/grid.gdshader" id="1_oebjc"] [resource] resource_local_to_scene = true render_priority = 8 shader = ExtResource("1_oebjc") shader_parameter/dot_size = 0.1 shader_parameter/dot_falloff = 0.02 shader_parameter/size = 10.0 shader_parameter/dot_offset = Vector2(0, 0) shader_parameter/supersampling = 8