# EventTouch **Inherits:** [EventBubble](/reference/EventBubble.html) ## Description Emitted when a finger enters or leaves a FingerArea. ## Properties | Name | Type | Default | | ------------------------ | ----------------------------------------------------- | ------- | | [fingers](#prop-fingers) | [Finger](/reference/lib--utils--touch--finger.html)[] | | ## Methods | Returns | Name | | ------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------- | | [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) | [has_finger](#has-finger) ( finger: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) | ## Constants ### Finger = `` {#const-Finger} No description provided yet. ## Property Descriptions ### fingers: [Finger](/reference/lib--utils--touch--finger.html)[] {#prop-fingers} The list of fingers that are currently in the area. ## Method Descriptions ### has_finger (finger: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) -> [Variant](https://docs.godotengine.org/de/4.x/classes/class_variant.html) {#has-finger} Checks if a specific finger is currently in the area.