# Initiator **Inherits:** [RefCounted](https://docs.godotengine.org/de/4.x/classes/class_refcounted.html) ## Properties | Name | Type | Default | | ------------- | ----------------------------------------------------------------------- | ------- | | [node](#node) | [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) | | | [type](#type) | [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) | | ## Methods | Returns | Name | | ------------------------------------------------------------------- | -------------------------- | | [bool](https://docs.godotengine.org/de/4.x/classes/class_bool.html) | [is_right](#is-right) ( ) | ## Signals ### on_press (type: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) {#on-press} No description provided yet. ### on_release (type: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) ) {#on-release} No description provided yet. ## Constants ### CONTROLLER_LEFT = `0` {#const-CONTROLLER-LEFT} No description provided yet. ### CONTROLLER_RIGHT = `1` {#const-CONTROLLER-RIGHT} No description provided yet. ### HAND_LEFT = `2` {#const-HAND-LEFT} No description provided yet. ### HAND_RIGHT = `3` {#const-HAND-RIGHT} No description provided yet. ### GRIP = `0` {#const-GRIP} No description provided yet. ### TRIGGER = `1` {#const-TRIGGER} No description provided yet. ## Property Descriptions ### node: [Node3D](https://docs.godotengine.org/de/4.x/classes/class_node3d.html) {#node} No description provided yet. ### type: [int](https://docs.godotengine.org/de/4.x/classes/class_int.html) {#type} No description provided yet. ## Method Descriptions ### is_right ( ) -> [bool](https://docs.godotengine.org/de/4.x/classes/class_bool.html) {#is-right} No description provided yet.