extends Node3D signal on_select_device(device_id) const ButtonScene = preload ("res://content/ui/components/button/button.tscn") @onready var grid_container = $GridContainer3D @onready var pagination = $Pagination3D @onready var search_input: Input3D = $Input var page = R.state(0) var page_size = 28.0 var search = R.state("") func _ready(): var devices = R.computed(func(_arg): var devices=Store.devices.state.devices if search.value != "": return devices.filter(func(device): return device["name"].to_lower().find(search.value.to_lower()) != - 1||device["id"].to_lower().find(search.value.to_lower()) != - 1 ) return devices ) var pages = R.computed(func(_arg): return ceil(devices.value.size() / page_size) ) var visible_devices = R.computed(func(_arg): return devices.value.slice(page.value * page_size, page.value * page_size + page_size) ) R.bind(pagination, "pages", pages) R.bind(pagination, "page", page, pagination.on_page_changed) R.bind(search_input, "text", search, search_input.on_text_changed) search_input.on_text_changed.connect(func(_arg): page.value=0 ) R.effect(func(_arg): for child in grid_container.get_children(): grid_container.remove_child(child) child.free() for device in visible_devices.value: var button_instance=ButtonScene.instantiate() button_instance.label=device["name"] button_instance.font_size=8 button_instance.on_button_up.connect(func(): on_select_device.emit(device["id"]) ) grid_container.add_child(button_instance) )