extends StoreClass ## Stores information about the house, its rooms and entities const StoreClass = preload ("./store.gd") func _init(): _save_path = "user://house.json" self.state = R.store({ ## Type Room ## name: String ## corners: Vec2[] ## height: float "rooms": [], ## Type Entity ## id: String ## position: Vec3 ## rotation: Vec3 ## room: String ## interface: String "entities": [], ## Type Door ## id: int ## room1: String ## room2: String ## room1_position1: Vec3 ## room1_position2: Vec3 ## room2_position1: Vec3 ## room2_position2: Vec3 "doors": [], "align_position1": Vector3(), "align_position2": Vector3() }) func clear(): self.state.rooms = [] self.state.entities = [] func get_room(name): for room in self.state.rooms: if room.name == name: return room return null