[gd_scene load_steps=2 format=3 uid="uid://c8nh8582vwc8u"] [ext_resource type="Script" path="res://content/system/house/doors/doors.gd" id="1_rsgao"] [node name="Doors" type="Node3D"] script = ExtResource("1_rsgao") [node name="RayCast3D" type="RayCast3D" parent="."] top_level = true enabled = false collision_mask = 16 hit_from_inside = true [node name="CSGCombiner3D" type="CSGCombiner3D" parent="."] [node name="CSGPolygon3D2" type="CSGPolygon3D" parent="CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 2.98023e-08, -1, 0, 1, 2.98023e-08, -3.32523, 0, -0.681036) snap = 1e-06 flip_faces = true polygon = PackedVector2Array(1.44028, 2.37318, 1.98957, 0.544275, 0.705633, -0.829152, -0.559752, 0.530294, -0.933822, 2.4059) depth = 2.5 [node name="CSGPolygon3D" type="CSGPolygon3D" parent="CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 2.98023e-08, -1, 0, 1, 2.98023e-08, 0, 0, 0) snap = 1e-06 flip_faces = true polygon = PackedVector2Array(1.44028, 2.37318, 1.98957, 0.544275, 0.705633, -0.829152, -0.559752, 0.530294, -0.933822, 2.4059) depth = 2.5 [node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.767542, 0.804975, 0.629865) flip_faces = true size = Vector3(2.00439, 1, 1)