[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bcfcough6ucvc"] [ext_resource type="Shader" path="res://content/system/miniature/mini_wall_shader.gdshader" id="1_sbr3e"] [resource] render_priority = 0 shader = ExtResource("1_sbr3e") shader_parameter/data = null shader_parameter/data_size = null shader_parameter/alpha = 0.3 shader_parameter/roughness = 0.85 shader_parameter/edge_color = Color(0, 0, 0, 1)