Fix collision shape of sensor entity
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2a1207c513
commit
f6d9828ad7
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:1d0d7c19b4862ffa6c78a12151cbd01acb0f1f23400a7c75ad795680b61b6a1a
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size 301
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oid sha256:26d5c6e9529db2b628074d05b9764878eaf60f35c6042f82944c2f12065766df
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size 339
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@ -1,8 +1,9 @@
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extends Entity
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const Entity = preload("../entity.gd")
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const Entity = preload ("../entity.gd")
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@onready var label: Label3D = $Label
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@onready var collision_shape = $CollisionShape3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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@ -21,7 +22,16 @@ func set_text(stateInfo):
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if stateInfo["attributes"]["friendly_name"] != null:
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text = stateInfo["attributes"]["friendly_name"] + "\n" + text
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if stateInfo["attributes"].has("unit_of_measurement") && stateInfo["attributes"]["unit_of_measurement"] != null:
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if stateInfo["attributes"].has("unit_of_measurement")&&stateInfo["attributes"]["unit_of_measurement"] != null:
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text += " " + stateInfo["attributes"]["unit_of_measurement"]
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label.text = text
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var font = label.get_font()
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var width = 0
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var height = 0
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var size = font.get_multiline_string_size(text, HORIZONTAL_ALIGNMENT_CENTER, label.width, label.font_size)
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collision_shape.shape.size.x = size.x * label.pixel_size * 0.5
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collision_shape.shape.size.y = size.y * label.pixel_size * 0.25
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@ -1,24 +1,27 @@
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[gd_scene load_steps=5 format=3 uid="uid://xsiy71rsqulj"]
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[gd_scene load_steps=6 format=3 uid="uid://xsiy71rsqulj"]
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[ext_resource type="Script" path="res://content/entities/sensor/sensor.gd" id="1_57ac8"]
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[ext_resource type="FontVariation" uid="uid://d2ofyimg5s65q" path="res://assets/fonts/ui_font_500.tres" id="2_4np3x"]
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[ext_resource type="Script" path="res://content/functions/movable.gd" id="2_fpq5q"]
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[ext_resource type="Script" path="res://content/functions/occludable.gd" id="3_l3sp5"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_r20gc"]
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radius = 0.1
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[sub_resource type="BoxShape3D" id="BoxShape3D_phuot"]
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resource_local_to_scene = true
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size = Vector3(0.18, 0.03, 0.02)
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[node name="Sensor" type="StaticBody3D" groups=["entity"]]
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collision_mask = 0
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script = ExtResource("1_57ac8")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_r20gc")
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shape = SubResource("BoxShape3D_phuot")
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[node name="Label" type="Label3D" parent="."]
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transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0)
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pixel_size = 0.001
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text = "some text
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"
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font = ExtResource("2_4np3x")
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font_size = 80
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[node name="Movable" type="Node" parent="."]
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