finish pagination component
This commit is contained in:
parent
df96f4ec76
commit
eae0ec377a
|
@ -1,22 +1,7 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://bsjqdvkt0u87c"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://bsjqdvkt0u87c"]
|
||||
|
||||
[ext_resource type="Script" path="res://content/ui/components/button/button.gd" id="1_74x7g"]
|
||||
[ext_resource type="Shader" path="res://assets/materials/glass.gdshader" id="4_2xlpt"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_oqan0"]
|
||||
resource_local_to_scene = true
|
||||
render_priority = -1
|
||||
shader = ExtResource("4_2xlpt")
|
||||
shader_parameter/color = Color(1, 1, 1, 0.3)
|
||||
shader_parameter/border_color = Color(1, 1, 1, 1)
|
||||
shader_parameter/edge_color = Color(0, 0, 0, 1)
|
||||
shader_parameter/size = Vector2(1, 1)
|
||||
shader_parameter/border_size = 0.01
|
||||
shader_parameter/border_fade_in = 0.05
|
||||
shader_parameter/border_fade_out = 0.0
|
||||
shader_parameter/corner_radius = 0.2
|
||||
shader_parameter/roughness = 0.3
|
||||
shader_parameter/grain_amount = 0.02
|
||||
[ext_resource type="Material" uid="uid://iercgso83b0a" path="res://content/ui/components/pagination/button.material" id="2_ebyeq"]
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_bt05p"]
|
||||
resource_local_to_scene = true
|
||||
|
@ -42,7 +27,7 @@ collision_mask = 0
|
|||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Body"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.005)
|
||||
material_override = SubResource("ShaderMaterial_oqan0")
|
||||
material_override = ExtResource("2_ebyeq")
|
||||
mesh = SubResource("QuadMesh_bt05p")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
|
|
|
@ -40,7 +40,6 @@ func _ready():
|
|||
)
|
||||
|
||||
func _update():
|
||||
print("update")
|
||||
var width = size.y if vertical else size.x
|
||||
var child_size := Vector2(0, 0)
|
||||
var child_count = 0
|
||||
|
@ -66,9 +65,6 @@ func _update():
|
|||
|
||||
child_scale = child_scale.clamp(Vector2(0.001, 0.001), Vector2(1, 1))
|
||||
|
||||
print(child_size)
|
||||
print(child_scale)
|
||||
|
||||
var offset = 0.0
|
||||
|
||||
match justification:
|
||||
|
@ -98,8 +94,6 @@ func _update():
|
|||
child.position = Vector3(offset, 0, 0)
|
||||
offset += child.size.x * child_scale.x
|
||||
|
||||
print(offset)
|
||||
|
||||
match justification:
|
||||
Justification.START, Justification.CENTER, Justification.END:
|
||||
offset += gap
|
||||
|
|
25
app/content/ui/components/label_container/label_container.gd
Normal file
25
app/content/ui/components/label_container/label_container.gd
Normal file
|
@ -0,0 +1,25 @@
|
|||
@tool
|
||||
extends Container3D
|
||||
class_name LabelContainer3D
|
||||
|
||||
const FontTools = preload ("res://lib/utils/font_tools.gd")
|
||||
|
||||
@onready var label: Label3D = $Label3D
|
||||
|
||||
@export var text: String = "Example":
|
||||
set(value):
|
||||
text = value
|
||||
|
||||
if !is_inside_tree(): return
|
||||
|
||||
_update_text()
|
||||
|
||||
func _ready():
|
||||
print("label %s enter tree" % text)
|
||||
_update_text()
|
||||
|
||||
func _update_text():
|
||||
label.text = text
|
||||
var text_size = FontTools.get_font_size(label)
|
||||
size = Vector3(text_size.x, text_size.y, 0.1)
|
||||
print("label %s size %s" % [text, size])
|
|
@ -0,0 +1,15 @@
|
|||
[gd_scene load_steps=3 format=3 uid="uid://blkfqa3ttk0d2"]
|
||||
|
||||
[ext_resource type="Script" path="res://content/ui/components/label_container/label_container.gd" id="1_hqtij"]
|
||||
[ext_resource type="FontVariation" uid="uid://d2ofyimg5s65q" path="res://assets/fonts/ui_font_500.tres" id="2_6y3jl"]
|
||||
|
||||
[node name="LabelContainer" type="Node3D"]
|
||||
script = ExtResource("1_hqtij")
|
||||
size = Vector3(0.08, 0.023, 0.1)
|
||||
|
||||
[node name="Label3D" type="Label3D" parent="."]
|
||||
pixel_size = 0.001
|
||||
text = "Example"
|
||||
font = ExtResource("2_6y3jl")
|
||||
font_size = 18
|
||||
outline_size = 0
|
3
app/content/ui/components/pagination/button.material
Normal file
3
app/content/ui/components/pagination/button.material
Normal file
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:6a4d9b6aba4df0f124a285b82d6adc8b0682751d95ee946da6478ebcc3cfbd5f
|
||||
size 449
|
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:8221dc259207ca47a110c885bf1e5535f3bef64dd7ddbb0aaac91de95afd2159
|
||||
size 496
|
|
@ -2,6 +2,10 @@
|
|||
extends FlexContainer3D
|
||||
|
||||
const ButtonScene = preload ("res://content/ui/components/button/button.tscn")
|
||||
const LabelScene = preload ("res://content/ui/components/label_container/label_container.tscn")
|
||||
|
||||
const ButtonMaterial = preload ("button.material")
|
||||
const ButtonActiveMaterial = preload ("button_active.material")
|
||||
|
||||
@onready var prev_button = $Prev
|
||||
@onready var next_button = $Next
|
||||
|
@ -9,48 +13,52 @@ const ButtonScene = preload ("res://content/ui/components/button/button.tscn")
|
|||
@export var page: int = 0:
|
||||
set(value):
|
||||
page = clamp(value, 0, pages - 1)
|
||||
|
||||
if !is_inside_tree(): return
|
||||
|
||||
_update()
|
||||
@export var pages: int = 5:
|
||||
set(value):
|
||||
pages = max(1, value)
|
||||
|
||||
if !is_inside_tree(): return
|
||||
|
||||
_update()
|
||||
@export var visible_pages: int = 5:
|
||||
set(value):
|
||||
visible_pages = max(1, value)
|
||||
|
||||
if !is_inside_tree(): return
|
||||
|
||||
visible_pages = max(5, value)
|
||||
_update()
|
||||
|
||||
func _ready():
|
||||
_update()
|
||||
|
||||
func _update():
|
||||
if !is_inside_tree(): return
|
||||
|
||||
for child in get_children():
|
||||
if child != prev_button&&child != next_button:
|
||||
print("queue_free", child)
|
||||
child.queue_free()
|
||||
await child.tree_exited
|
||||
|
||||
var display_pages = min(pages, visible_pages)
|
||||
var start_dots = pages > visible_pages&&page > visible_pages - 3
|
||||
var end_dots = pages > visible_pages&&page < pages - visible_pages + 2
|
||||
var center_pos = floor(display_pages / 2)
|
||||
var start_dots = pages > visible_pages&&page > visible_pages - center_pos - 1
|
||||
var end_dots = pages > visible_pages&&page < pages - visible_pages + floor((display_pages - 1) / 2)
|
||||
|
||||
var at_start = page == 0
|
||||
prev_button.disabled = at_start
|
||||
prev_button.mesh.visible = !at_start
|
||||
|
||||
var at_end = page == pages - 1
|
||||
next_button.disabled = at_end
|
||||
next_button.mesh.visible = !at_end
|
||||
|
||||
prev_button.size = Vector3(size.y, size.y, size.z)
|
||||
|
||||
for i in range(display_pages):
|
||||
if (start_dots&&i == 1)||(end_dots&&i == display_pages - 2):
|
||||
var dots = Label3D.new()
|
||||
var container = Container3D.new()
|
||||
container.size = Vector3(size.y, size.y, size.z)
|
||||
add_child(container)
|
||||
move_child(container, -2)
|
||||
|
||||
var dots = LabelScene.instantiate()
|
||||
dots.text = "..."
|
||||
add_child(dots)
|
||||
move_child(dots, -2)
|
||||
container.add_child(dots)
|
||||
continue
|
||||
|
||||
var button = ButtonScene.instantiate()
|
||||
|
@ -60,8 +68,12 @@ func _update():
|
|||
button.label = "1"
|
||||
elif i == display_pages - 1:
|
||||
button.label = str(pages)
|
||||
elif pages <= visible_pages:
|
||||
button.label = str(i + 1)
|
||||
elif visible_pages % 2 == 1:
|
||||
button.label = str(clamp(page, center_pos, pages - 1 - center_pos) - center_pos + i + 1)
|
||||
else:
|
||||
button.label = str(clamp(page - center_pos + i + 1, 2, pages - 2))
|
||||
button.label = str(clamp(page + 1, 3, pages - 3) - center_pos + i + 1)
|
||||
|
||||
button.on_button_up.connect(func(_arg):
|
||||
page=int(button.label) - 1
|
||||
|
@ -70,5 +82,7 @@ func _update():
|
|||
add_child(button)
|
||||
move_child(button, -2)
|
||||
|
||||
button.mesh.material_override = ButtonActiveMaterial if (int(button.label) - 1) == page else ButtonMaterial
|
||||
|
||||
super._update()
|
||||
|
|
@ -5,14 +5,17 @@
|
|||
|
||||
[node name="Pagination" type="Node3D"]
|
||||
script = ExtResource("1_3ylfj")
|
||||
page = 4
|
||||
pages = 9
|
||||
visible_pages = 6
|
||||
gap = 0.01
|
||||
size = Vector3(10, 0.05, 0.01)
|
||||
size = Vector3(9.92, 0.05, 0.01)
|
||||
|
||||
[node name="Prev" parent="." instance=ExtResource("2_lsc4w")]
|
||||
label = "navigate_before"
|
||||
icon = true
|
||||
|
||||
[node name="Next" parent="." instance=ExtResource("2_lsc4w")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.36, 0, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.42, 0, 0)
|
||||
label = "navigate_next"
|
||||
icon = true
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
## Returns the size of a Label3D in standard units
|
||||
static func get_font_size(label: Label3D, chars=null):
|
||||
static func get_font_size(label: Label3D, chars=null) -> Vector2:
|
||||
var font = label.font
|
||||
|
||||
if font == null:
|
||||
|
|
Loading…
Reference in New Issue
Block a user