fix name collisions
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@ -1,5 +1,5 @@
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extends State
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const Room = preload("res://content/system/house/room/room.gd")
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extends MachineState
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const Room = preload ("res://content/system/house/room/room.gd")
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var room: Room
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@ -1,6 +1,6 @@
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extends Node
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## Base Class for all states
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class_name State
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class_name MachineState
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var state_machine: StateMachine
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