fix bug when selecting unimplemented entities
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06bfecc390
commit
c89615f3bc
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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version https://git-lfs.github.com/spec/v1
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oid sha256:ec74b5b5948e76d01115d7ff959610515e97aca1c42870f36b4a747f2dc4cb70
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oid sha256:b55738edba8fcdaab47c5e40cf4b900b10c86ea67f9d40dc041f84f4e76ec484
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size 2416
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size 2416
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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version https://git-lfs.github.com/spec/v1
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oid sha256:46cdd3222390fdf4b7e6f591958bbf30944df088a71cab919ba54a49ace2baf8
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oid sha256:3a3e64d9a45c8ab58180b00eae7ed8e306c22686656fca4ed854b87283ed4c09
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size 2424
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size 2424
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@ -149,6 +149,10 @@ func _on_entity_click(entity_name):
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AudioPlayer.play_effect("spawn")
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AudioPlayer.play_effect("spawn")
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var entity = EntityCreator.create_entity(type, entity_name)
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var entity = EntityCreator.create_entity(type, entity_name)
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if entity == null:
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return
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entity.set_position(global_position)
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entity.set_position(global_position)
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get_node("/root").add_child(entity)
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get_node("/root").add_child(entity)
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