tweak colors and save system
This commit is contained in:
parent
c283ab251e
commit
b8b3dfec08
3
assets/materials/pri-500.material
Normal file
3
assets/materials/pri-500.material
Normal file
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:92f36b94bc49caee6ea06bae49983840ce37d27c0e38309038c20163c8b1c7b4
|
||||
size 1035
|
3
assets/materials/pri.material
Normal file
3
assets/materials/pri.material
Normal file
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:4a64ff479a30fbf4433998ba63f47e35fc731c5fbc22ab54524fdcbee9528755
|
||||
size 1031
|
3
assets/materials/sec-500.material
Normal file
3
assets/materials/sec-500.material
Normal file
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:7f2e541d2068e21b4d90ea607a31c35e958323a6a2bf0c819bc61ac1ee730c88
|
||||
size 1035
|
|
@ -1,3 +0,0 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:a5e6a3196f918f129fd1510750002b50eebce47f0bec850695552864f067db06
|
||||
size 1028
|
|
@ -1,9 +1,12 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://b0nq4wjfckxsa"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://b0nq4wjfckxsa"]
|
||||
|
||||
[ext_resource type="Script" path="res://content/entities/camera/camera.gd" id="1_htxq3"]
|
||||
[ext_resource type="Script" path="res://content/functions/movable.gd" id="2_e2u6o"]
|
||||
[ext_resource type="Script" path="res://content/functions/occludable.gd" id="3_jheyx"]
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_830bv"]
|
||||
size = Vector2(0.15, 0.15)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_te0pn"]
|
||||
size = Vector3(0.15, 0.15, 0.01)
|
||||
|
||||
|
@ -13,6 +16,8 @@ script = ExtResource("1_htxq3")
|
|||
[node name="View" type="Sprite3D" parent="."]
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.00451169)
|
||||
mesh = SubResource("QuadMesh_830bv")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("BoxShape3D_te0pn")
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://lrehk38exd5n"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://lrehk38exd5n"]
|
||||
|
||||
[ext_resource type="Script" path="res://content/system/keyboard/keyboard.gd" id="1_maojw"]
|
||||
[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="1_xdpwr"]
|
||||
[ext_resource type="Script" path="res://content/ui/menu/grid.gd" id="3_mx544"]
|
||||
[ext_resource type="Script" path="res://content/functions/movable.gd" id="4_86fct"]
|
||||
[ext_resource type="Material" uid="uid://bnwimm214q67g" path="res://assets/materials/sec-500.material" id="5_8c8rc"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_k5ib7"]
|
||||
size = Vector3(0.79, 0.01, 0.26)
|
||||
|
@ -52,4 +53,5 @@ shape = SubResource("BoxShape3D_k5ib7")
|
|||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.300719, -0.009645, 0.0928761)
|
||||
material_override = ExtResource("5_8c8rc")
|
||||
mesh = SubResource("BoxMesh_7rntc")
|
||||
|
|
|
@ -2,10 +2,7 @@
|
|||
|
||||
[ext_resource type="Script" path="res://content/ui/components/button/button.gd" id="1_74x7g"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://iv4lk77axlk4" path="res://assets/immersive_home/button.obj" id="2_cve3l"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8s8ln"]
|
||||
transparency = 1
|
||||
albedo_color = Color(0, 0.501961, 0.886275, 1)
|
||||
[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/pri-500.material" id="2_wx7av"]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_o4j7g"]
|
||||
points = PackedVector3Array(-0.025, -0.01, -0.025, -0.025, 0.01, -0.025, 0.025, -0.01, -0.025, -0.025, -0.01, 0.025, -0.025, 0.01, 0.025, 0.025, 0.01, -0.025, 0.025, -0.01, 0.025, 0.025, 0.01, 0.025)
|
||||
|
@ -82,15 +79,15 @@ collision_mask = 0
|
|||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Body"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.005, 0)
|
||||
material_override = ExtResource("2_wx7av")
|
||||
mesh = ExtResource("2_cve3l")
|
||||
skeleton = NodePath("../..")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_8s8ln")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
|
||||
shape = SubResource("ConvexPolygonShape3D_o4j7g")
|
||||
|
||||
[node name="Label" type="Label3D" parent="Body"]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.005, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.0107199, 0)
|
||||
pixel_size = 0.001
|
||||
text = "Example Text"
|
||||
font_size = 10
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[gd_scene load_steps=10 format=3 uid="uid://blrhy2uccrdn4"]
|
||||
|
||||
[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/ui_element.material" id="1_0kd7r"]
|
||||
[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/pri-500.material" id="1_0kd7r"]
|
||||
[ext_resource type="Script" path="res://content/ui/components/input/input.gd" id="1_uml3t"]
|
||||
[ext_resource type="FontVariation" uid="uid://d2ofyimg5s65q" path="res://assets/fonts/ui_font_500.tres" id="3_ij5fh"]
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
[gd_scene load_steps=13 format=3 uid="uid://c3kdssrmv84kv"]
|
||||
[gd_scene load_steps=14 format=3 uid="uid://c3kdssrmv84kv"]
|
||||
|
||||
[ext_resource type="Script" path="res://content/ui/menu/menu.gd" id="1_ng4u3"]
|
||||
[ext_resource type="Material" uid="uid://bnwimm214q67g" path="res://assets/materials/sec-500.material" id="2_0x5at"]
|
||||
[ext_resource type="PackedScene" uid="uid://crrb0l3ekuotj" path="res://content/ui/menu/edit/edit_menu.tscn" id="4_r2raj"]
|
||||
[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="5_w4i01"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://cbqhhnknyium2" path="res://assets/immersive_home_panels/immersive_home_panels.obj" id="7_f4u4o"]
|
||||
|
@ -160,6 +161,7 @@ script = ExtResource("1_ng4u3")
|
|||
|
||||
[node name="Background" type="MeshInstance3D" parent="AnimationContainer"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.21, 0, 0.15)
|
||||
material_override = ExtResource("2_0x5at")
|
||||
mesh = SubResource("BoxMesh_08du6")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
|
|
|
@ -10,6 +10,8 @@ const credits_scene = preload("./credits.tscn")
|
|||
@onready var input_token = $Content/InputToken
|
||||
@onready var button_connect = $Content/Connect
|
||||
@onready var credits = $Content/Credits/Clickable
|
||||
@onready var save = $Content/Save
|
||||
@onready var clear_save = $Content/ClearSave
|
||||
@onready var background = $Background
|
||||
|
||||
func _ready():
|
||||
|
@ -52,6 +54,14 @@ func _ready():
|
|||
})
|
||||
)
|
||||
|
||||
save.on_button_down.connect(func():
|
||||
SaveSystem.save()
|
||||
)
|
||||
|
||||
clear_save.on_button_down.connect(func():
|
||||
SaveSystem.clear()
|
||||
)
|
||||
|
||||
HomeApi.on_connect.connect(func():
|
||||
connection_status.text = "Connected"
|
||||
)
|
||||
|
|
|
@ -113,3 +113,13 @@ outline_size = 0
|
|||
|
||||
[node name="Clickable" type="Node" parent="Content/Credits"]
|
||||
script = ExtResource("3_qmg6q")
|
||||
|
||||
[node name="Save" parent="Content" instance=ExtResource("1_faxng")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04, 0, 0.17)
|
||||
label = "save"
|
||||
icon = true
|
||||
|
||||
[node name="ClearSave" parent="Content" instance=ExtResource("1_faxng")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1, 0, 0.17)
|
||||
label = "close"
|
||||
icon = true
|
||||
|
|
|
@ -2,6 +2,9 @@ extends Node
|
|||
|
||||
const VariantSerializer = preload("res://lib/utils/variant_serializer.gd")
|
||||
|
||||
func clear():
|
||||
_clear_save_tree(get_tree().root.get_node("Main"))
|
||||
|
||||
func save():
|
||||
if HomeApi.has_connected() == false:
|
||||
return
|
||||
|
@ -38,6 +41,12 @@ func load():
|
|||
else:
|
||||
_build_save_tree(save_tree)
|
||||
|
||||
func _clear_save_tree(node: Node):
|
||||
for child in node.get_children():
|
||||
_clear_save_tree(child)
|
||||
|
||||
if node.has_method("_save"):
|
||||
node.queue_free()
|
||||
|
||||
func _generate_save_tree(node: Node):
|
||||
var children = []
|
||||
|
|
Loading…
Reference in New Issue
Block a user