remove loose prints

This commit is contained in:
Nitwel 2024-01-25 12:37:53 +01:00
parent 43ad4ecbab
commit add72832a7
3 changed files with 0 additions and 3 deletions

View File

@ -90,5 +90,4 @@ func _emit_event(type: String, key: Key):
event.shift_pressed = caps
EventSystem.emit(type, event)
print("Emitting event: " + type + " " + EventKey.key_to_string(key, caps))

View File

@ -116,7 +116,6 @@ func update_caret_position(event):
func _on_focus_out(_event):
print("focus out")
animation.stop()
caret.hide()

View File

@ -13,7 +13,6 @@ extends Node3D
set(value):
type = value
if !is_node_ready(): await ready
print(value, " ", _type_to_string(value))
icon_label.text = _type_to_string(value)
@export var text: String = "":
set(value):