update workflows
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2
.github/workflows/build-debug.yml
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2
.github/workflows/build-debug.yml
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@ -62,7 +62,7 @@ jobs:
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export_debug: true
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relative_project_path: ./
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archive_output: true
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presets_to_export: "Android"
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filter_exports: "Android"
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- name: create release
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uses: ncipollo/release-action@v1.11.2
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15
.github/workflows/build-prod.yml
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15
.github/workflows/build-prod.yml
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@ -49,7 +49,20 @@ jobs:
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mkdir -p ./android/build
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touch ./android/build/.gdignore
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wget -nv https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz -O ./godot_templates.tpz
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unzip -q ./godot_templates.tpz -d .
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rm ./godot_templates.tpz
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unzip -q ./templates/android_source.zip -d ./android/build/
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rm ./templates/android_source.zip
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sed -i 's/singleInstancePerTask/singleTask/g' ./android/build/AndroidManifest.xml
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versioncode=$(eval "git tag | grep -v "test" | wc -l")
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sed -i "s/BUILD_VERSION_CODE/$versioncode/g" export_presets.cfg
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sed -i "s/android:versionCode=\"1\"/android:versionCode=\"$versioncode\"/g" ./android/build/AndroidManifest.xml
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sed -i 's/BUILD_VERSION/${{ github.ref_name }}/g' export_presets.cfg
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sed -i "s/android:versionName=\"1.0\"/android:versionName=\"${{ github.ref_name }}\"/g" ./android/build/AndroidManifest.xml
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- name: export game
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id: export
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@ -62,8 +75,6 @@ jobs:
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relative_project_path: ./
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archive_output: true
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filter_exports: "AndroidProduction"
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version: ${{ github.ref_name }}"
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production: true
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- name: create release
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uses: ncipollo/release-action@v1.11.2
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