update godotopenxrvendors addon

This commit is contained in:
Nitwel 2023-12-05 14:30:03 +01:00
parent a8a2f635d9
commit 9874838220
13 changed files with 21 additions and 5 deletions

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@ -3,5 +3,5 @@
name="GodotOpenXRVendors"
description="Godot OpenXR Vendors plugin"
author="https://github.com/GodotVR/godot_openxr_vendors/blob/master/CONTRIBUTORS.md"
version="2.0.1-stable"
version="2.0.2-stable"
script="godot_openxr_export_plugin.gd"

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@ -1,3 +1,3 @@
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@ -9,7 +9,7 @@ radius = 0.001
height = 0.02
[sub_resource type="BoxShape3D" id="BoxShape3D_1pxrt"]
size = Vector3(0.14, 0.0577792, 0.169383)
size = Vector3(0.14, 0.0224609, 0.169383)
[node name="Hands" type="Node3D"]
script = ExtResource("1_c4f76")
@ -77,7 +77,7 @@ collision_layer = 8
collision_mask = 8
[node name="CollisionShape3D" type="CollisionShape3D" parent="XRHandLeft/AnimatableBody3D"]
transform = Transform3D(1, 8.67362e-19, 4.75779e-13, -2.32831e-10, 1, -1.77636e-14, -4.97946e-12, 1.77636e-15, 1, -7.7486e-07, 1.33878e-09, -0.030436)
transform = Transform3D(1, 1.05818e-16, 4.75779e-13, -2.32831e-10, 1, -1.77636e-14, -4.97946e-12, 1.77636e-15, 1, -7.7486e-07, 1.33878e-09, -0.030436)
shape = SubResource("BoxShape3D_1pxrt")
[node name="RemoteTransform3D" type="RemoteTransform3D" parent="XRHandLeft"]

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@ -54,6 +54,7 @@ theme/custom_font="res://assets/fonts/ui_font_500.tres"
[rendering]
renderer/rendering_method="mobile"
textures/vram_compression/import_etc2_astc=true
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
lights_and_shadows/directional_shadow/soft_shadow_filter_quality.mobile=4