update workflow
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10
.github/workflows/build-debug.yml
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10
.github/workflows/build-debug.yml
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@ -34,6 +34,15 @@ jobs:
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- name: Setup Android SDK
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uses: android-actions/setup-android@v3
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- name: Setup Android Export
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run: |
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mkdir -p ~/.android
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keytool -keyalg RSA -genkeypair -alias androiddebugkey -keypass android -keystore debug.keystore -storepass android -dname "CN=Android Debug,O=Android,C=US" -validity 9999 -deststoretype pkcs12
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mv debug.keystore ~/.android/debug.keystore
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mkdir -p ~/.config/godot
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cp ./android/editor_settings-4.tres ~/.config/godot/
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- name: export game
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id: export
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# Use latest version (see releases for all versions)
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@ -42,6 +51,7 @@ jobs:
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# Defining all the required inputs
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godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_linux.x86_64.zip
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godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz
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export_debug: true
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relative_project_path: ./
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archive_output: true
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3
android/editor_settings-4.tres
Normal file
3
android/editor_settings-4.tres
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:ec44a5d620459eb59ed04d79f324e288c428a5e4b73817464aa2d0c383a6d68d
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size 287
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