Merge pull request #64 from Nitwel/godot-4.2

Update to use Godot 4.2
This commit is contained in:
Nitwel 2023-12-05 14:31:05 +01:00 committed by GitHub
commit 971eac3ce0
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GPG Key ID: 4AEE18F83AFDEB23
137 changed files with 1459 additions and 372 deletions

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@ -16,19 +16,19 @@ Immersive Home is project to bring Smart Home and Mixed Reality technologies tog
Right now you can try out the app for free using either of the following pages:
<a href="https://www.oculus.com/experiences/quest/7533875049973382/">
<a href="https://www.oculus.com/experiences/quest/7533875049973382/" target="_blank">
<img height="32" src="assets/badges/meta.svg" alt="Badge linking to Meta App Lab" />
</a>
<a href="https://github.com/Nitwel/Immersive-Home/releases/latest/download/Android.zip">
<a href="https://github.com/Nitwel/Immersive-Home/releases/latest/download/Android.zip" target="_blank">
<img height="32" src="assets/badges/github.svg" alt="Badge linking to GitHub" />
</a>
<a href="https://nitwel.itch.io/immersive-home">
<a href="https://nitwel.itch.io/immersive-home" target="_blank">
<img height="32" src="assets/badges/itch.svg" alt="Badge linking to itch.io" />
</a>
<a href="https://sidequestvr.com/app/26827/immersive-home">
<a href="https://sidequestvr.com/app/26827/immersive-home" target="_blank">
<img height="32" src="assets/badges/sidequest.svg" alt="Badge linking to sidequest" />
</a>

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[gd_scene load_steps=2 format=2]
[gd_scene load_steps=2 format=3 uid="uid://cggrrnkgc7ufo"]
[ext_resource path="res://addons/godot-xr-tools/audio/surface_audio.gd" type="Script" id=1]
[ext_resource type="Script" path="res://addons/godot-xr-tools/audio/surface_audio.gd" id="1"]
[node name="SurfaceAudio" type="Node"]
script = ExtResource( 1 )
script = ExtResource("1")

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@ -6,10 +6,11 @@
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@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -22,6 +22,7 @@ meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=13 format=3 uid="uid://bpdj5njb8nhot"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://dhaqth6q5yw4n" path="res://addons/godot-xr-tools/hands/model/hand_l.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://dvkh1gxbhwri4" path="res://addons/godot-xr-tools/hands/model/hand_l.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_x4lr3"]
[ext_resource type="Material" uid="uid://ba02jnd2dswyn" path="res://addons/godot-xr-tools/hands/materials/cleaning_glove.material" id="4"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_rtx6p")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_y01rx")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=14 format=3 uid="uid://nqiyqnx42m61"]
[ext_resource type="PackedScene" uid="uid://dhaqth6q5yw4n" path="res://addons/godot-xr-tools/hands/model/hand_l.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://dvkh1gxbhwri4" path="res://addons/godot-xr-tools/hands/model/hand_l.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_0aa1r"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_g5ps2")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_v8isy")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftPhysicsHand" type="Node3D"]
script = ExtResource("3")

View File

@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_2ssci")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_narw6")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://cy03d57iyrci"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://q1l3fknstir2" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_L.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://bh786yhm5v4fh" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_L.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_fye1l"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand_physics_bone.gd" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_40ncn")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_fjpy6")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftPhysicsHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=14 format=3 uid="uid://ddsj74hpt1kgb"]
[ext_resource type="PackedScene" uid="uid://bu07alt6vkbaq" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://bd7h22w1o77fp" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="2"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://dl8yf7ipqotd1" path="res://addons/godot-xr-tools/hands/animations/left/hand_blend_tree.tres" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_rnhp7"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_2ih7n")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_02eq5")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftPhysicsHand" type="Node3D"]
script = ExtResource("6")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://hpr0v012ghsb"]
[ext_resource type="PackedScene" uid="uid://bu07alt6vkbaq" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://bd7h22w1o77fp" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_s33di"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_kjpaa")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_kisbg")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://d1tl07geqm5xq"]
[ext_resource type="PackedScene" uid="uid://ds1t8vc0kxoeo" path="res://addons/godot-xr-tools/hands/model/hand_r.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://ytv5cbt6dbeg" path="res://addons/godot-xr-tools/hands/model/hand_r.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_xmpie"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_gm5ny")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_3o6s4")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=14 format=3 uid="uid://cigx2gnf4tg4d"]
[ext_resource type="PackedScene" uid="uid://ds1t8vc0kxoeo" path="res://addons/godot-xr-tools/hands/model/hand_r.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://ytv5cbt6dbeg" path="res://addons/godot-xr-tools/hands/model/hand_r.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_23oai"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_4mwbe")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_x7ees")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightPhysicsHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://raeeicvvindd"]
[ext_resource type="PackedScene" uid="uid://c6s5nvekg0isa" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_R.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://duffm8pu8ask7" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_R.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_lydk3"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_0hd6d")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_okkj6")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://kcqomcjq52np"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://c6s5nvekg0isa" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://duffm8pu8ask7" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_R.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_gqplw"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand_physics_bone.gd" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_4bb4h")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_b8ks0")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightPhysicsHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://b6xesntm4qeo5"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://w7th3d2hl7b5" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://iwqh6hhdhhdk" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_R.gltf" id="2"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://m85b1gogdums" path="res://addons/godot-xr-tools/hands/animations/right/hand_blend_tree.tres" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_h0fv3"]
[ext_resource type="Material" uid="uid://dy4ya7w0k18ds" path="res://addons/godot-xr-tools/hands/materials/glove_caucasian_dark_camo.material" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_dc0m1")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_guoth")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightPhysicsHand" type="Node3D"]
script = ExtResource("6")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=13 format=3 uid="uid://dup2vp8v5rpi5"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://w7th3d2hl7b5" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://iwqh6hhdhhdk" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_R.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_3ih8a"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://m85b1gogdums" path="res://addons/godot-xr-tools/hands/animations/right/hand_blend_tree.tres" id="4"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_4vdom")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_hef27")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=13 format=3 uid="uid://bq86r4yll8po"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://16colgxrw27d" path="res://addons/godot-xr-tools/hands/model/Hand_low_L.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://g510kgsy5u72" path="res://addons/godot-xr-tools/hands/model/Hand_low_L.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_wyae6"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://dl8yf7ipqotd1" path="res://addons/godot-xr-tools/hands/animations/left/hand_blend_tree.tres" id="5"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_470u2")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_fhgyt")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://b4kad2kuba1yn"]
[ext_resource type="PackedScene" uid="uid://c4nba0qpi0uls" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://w87o4l6qhsmd" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_ry7qg"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_c3h37")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_ihxeh")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=14 format=3 uid="uid://b8hc2ex21u8xj"]
[ext_resource type="PackedScene" uid="uid://16colgxrw27d" path="res://addons/godot-xr-tools/hands/model/Hand_low_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://g510kgsy5u72" path="res://addons/godot-xr-tools/hands/model/Hand_low_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_4017m"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_fvmpw")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_a1c3t")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftPhysicsHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://bdwmserhqai5h"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://c4nba0qpi0uls" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_L.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://w87o4l6qhsmd" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_L.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_t17lq"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand_physics_bone.gd" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_3l13i")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_ms3kw")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftPhysicsHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://bj1aas6kty3qx"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://bnx4hithcij6y" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_L.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://dokq2yjsxpofc" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_L.gltf" id="2"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://dl8yf7ipqotd1" path="res://addons/godot-xr-tools/hands/animations/left/hand_blend_tree.tres" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_oehre"]
[ext_resource type="Material" uid="uid://dy4ya7w0k18ds" path="res://addons/godot-xr-tools/hands/materials/glove_caucasian_dark_camo.material" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_vkt4w")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_1yhw8")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftPhysicsHand" type="Node3D"]
script = ExtResource("6")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://bx1xdisoqo1f6"]
[ext_resource type="PackedScene" uid="uid://bnx4hithcij6y" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://dokq2yjsxpofc" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_L.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://the6y7swe6j0" path="res://addons/godot-xr-tools/hands/animations/left/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dertgu7k8alls" path="res://addons/godot-xr-tools/hands/poses/pose_default_left.tres" id="3_iq5xt"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_csu2l")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_akg52")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="LeftHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=13 format=3 uid="uid://xqimcf20s2jp"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://cjrac51wst3tu" path="res://addons/godot-xr-tools/hands/model/Hand_low_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://c6rnlihkm44f0" path="res://addons/godot-xr-tools/hands/model/Hand_low_R.gltf" id="2"]
[ext_resource type="Material" uid="uid://ba02jnd2dswyn" path="res://addons/godot-xr-tools/hands/materials/cleaning_glove.material" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_r4xyu"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="4"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_l50hj")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_vrc3g")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightHand" type="Node3D"]
script = ExtResource("4")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=13 format=3 uid="uid://l2n30mpbkdyw"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://dunu03tc5vdbh" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://cgobg2isk3rk1" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_R.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_f67ka"]
[ext_resource type="Material" uid="uid://dbvge3quu3bju" path="res://addons/godot-xr-tools/hands/materials/caucasian_hand.material" id="4"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_covtt")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_h5uio")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://bkdeegb8w3oah"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://cjrac51wst3tu" path="res://addons/godot-xr-tools/hands/model/Hand_low_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://c6rnlihkm44f0" path="res://addons/godot-xr-tools/hands/model/Hand_low_R.gltf" id="2"]
[ext_resource type="Material" uid="uid://bhiiya7ow6h8v" path="res://addons/godot-xr-tools/hands/materials/labglove.material" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_e8slj"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_1fjc2")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_ai2qv")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightPhysicsHand" type="Node3D"]
script = ExtResource("4")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://btf05hjpw6k05"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://dunu03tc5vdbh" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://cgobg2isk3rk1" path="res://addons/godot-xr-tools/hands/model/Hand_Nails_low_R.gltf" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/physics_hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_b86a5"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand_physics_bone.gd" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_l0mk4")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_it0su")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightPhysicsHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://c2uvwvdlsfuep"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://csgsp0wuw8ucy" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_R.gltf" id="2"]
[ext_resource type="PackedScene" uid="uid://cacrvwhji2ibw" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_R.gltf" id="2"]
[ext_resource type="AnimationNodeBlendTree" uid="uid://m85b1gogdums" path="res://addons/godot-xr-tools/hands/animations/right/hand_blend_tree.tres" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_xodao"]
[ext_resource type="Material" uid="uid://dy4ya7w0k18ds" path="res://addons/godot-xr-tools/hands/materials/glove_caucasian_dark_camo.material" id="4"]
@ -37,7 +37,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_8kdoe")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_5qnsq")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightPhysicsHand" type="Node3D"]
script = ExtResource("6")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://chumpejwiub7f"]
[ext_resource type="PackedScene" uid="uid://csgsp0wuw8ucy" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_R.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://cacrvwhji2ibw" path="res://addons/godot-xr-tools/hands/model/Hand_Glove_low_R.gltf" id="1"]
[ext_resource type="PackedScene" uid="uid://bxipj7hyjwy6f" path="res://addons/godot-xr-tools/hands/animations/right/AnimationPlayer.tscn" id="2"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/hands/hand.gd" id="3"]
[ext_resource type="Resource" uid="uid://dmpjtk0l8vh6v" path="res://addons/godot-xr-tools/hands/poses/pose_default_right.tres" id="3_2wryo"]
@ -36,7 +36,7 @@ nodes/OpenHand/node = SubResource("AnimationNodeAnimation_4o3a2")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_5v4fm")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
node_connections = [&"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1", &"output", 0, &"Grip"]
[node name="RightHand" type="Node3D"]
script = ExtResource("3")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=2]
[gd_scene load_steps=2 format=3 uid="uid://bwqiturebyt3h"]
[ext_resource path="res://addons/godot-xr-tools/interactables/interactable_hinge.gd" type="Script" id=1]
[ext_resource type="Script" path="res://addons/godot-xr-tools/interactables/interactable_hinge.gd" id="1"]
[node name="InteractableHinge" type="Spatial"]
script = ExtResource( 1 )
script = ExtResource("1")

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=2]
[gd_scene load_steps=2 format=3 uid="uid://cnfk38alyp72q"]
[ext_resource path="res://addons/godot-xr-tools/interactables/interactable_joystick.gd" type="Script" id=1]
[ext_resource type="Script" path="res://addons/godot-xr-tools/interactables/interactable_joystick.gd" id="1"]
[node name="InteractableJoystick" type="Spatial"]
script = ExtResource( 1 )
script = ExtResource("1")

View File

@ -10,9 +10,9 @@ resource_local_to_scene = true
render_priority = 0
shader = ExtResource("2")
shader_parameter/albedo = Color(1, 1, 1, 1)
shader_parameter/value = 0.2
shader_parameter/fade = 0.05
shader_parameter/radius = 0.8
shader_parameter/value = 0.2
shader_parameter/width = 0.2
[node name="HoldButton" type="Node3D"]

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=8 format=3]
[gd_scene load_steps=8 format=3 uid="uid://cjccb67fjl4aw"]
[ext_resource type="Script" path="res://addons/godot-xr-tools/misc/vr_common_shader_cache.gd" id="1"]
[ext_resource type="Material" path="res://addons/godot-xr-tools/materials/teleport.tres" id="2_6822k"]
[ext_resource type="Material" uid="uid://bk72wfw25ff0v" path="res://addons/godot-xr-tools/materials/teleport.tres" id="2_6822k"]
[ext_resource type="Material" path="res://addons/godot-xr-tools/materials/target.tres" id="3_agvdv"]
[ext_resource type="Material" path="res://addons/godot-xr-tools/materials/capsule.tres" id="4_gxjsg"]
[ext_resource type="Material" path="res://addons/godot-xr-tools/materials/pointer.tres" id="5_12251"]

View File

@ -2,8 +2,8 @@
[ext_resource type="Script" path="res://addons/godot-xr-tools/staging/loading_screen.gd" id="2"]
[ext_resource type="Shader" uid="uid://4i0pwdtfmtsv" path="res://addons/godot-xr-tools/staging/loading_screen/loading_screen_shader.tres" id="3"]
[ext_resource type="Texture2D" uid="uid://clbtsf0ahb3fm" path="res://addons/godot-xr-tools/assets/misc/progress_bar.png" id="4"]
[ext_resource type="Texture2D" uid="uid://ocyj01x5mtt7" path="res://addons/godot-xr-tools/assets/misc/Hold trigger to continue.png" id="5"]
[ext_resource type="Texture2D" uid="uid://b77u06jwo4l5y" path="res://addons/godot-xr-tools/assets/misc/progress_bar.png" id="4"]
[ext_resource type="Texture2D" uid="uid://dbbxlk5acoxfg" path="res://addons/godot-xr-tools/assets/misc/Hold trigger to continue.png" id="5"]
[ext_resource type="PackedScene" uid="uid://cymteydkxagpp" path="res://addons/godot-xr-tools/misc/hold_button.tscn" id="6"]
[sub_resource type="Curve" id="21"]

View File

@ -4,7 +4,7 @@
[ext_resource type="PackedScene" uid="uid://bqumugyvkct4r" path="res://addons/godot-xr-tools/staging/loading_screen.tscn" id="2"]
[ext_resource type="Environment" uid="uid://ckiwtcdsam7ed" path="res://addons/godot-xr-tools/staging/staging_env.tres" id="3_40x3a"]
[ext_resource type="Shader" path="res://addons/godot-xr-tools/staging/fade.gdshader" id="4"]
[ext_resource type="PackedScene" path="res://addons/godot-xr-tools/misc/vr_common_shader_cache.tscn" id="5"]
[ext_resource type="PackedScene" uid="uid://cjccb67fjl4aw" path="res://addons/godot-xr-tools/misc/vr_common_shader_cache.tscn" id="5"]
[ext_resource type="PackedScene" uid="uid://clc5dre31iskm" path="res://addons/godot-xr-tools/xr/start_xr.tscn" id="6_balvx"]
[sub_resource type="QuadMesh" id="4"]

View File

@ -0,0 +1,30 @@
# Change history for the Godot OpenXR loaders asset
## 2.0.0
- Update to the new Godot 4.2 Android plugin packaging format
- Update the plugin to Godot v2 Android plugin
- Update to the Godot 4.2 Android library
- Add warning when multiple loaders are selected
- Add configs for the OpenXR Eye gaze interaction extension
- Add the ability to customize supported Meta devices
- Add support for Quest 3 devices
- Update the directory structure for the v2 plugin
- Update Meta OpenXR mobile SDK to version 57
- Update the java version to 17
- Rename the plugin to 'Godot OpenXR Vendors'
- Add godot-cpp dependency
- Add OpenXR 1.0.30 headers
- Add support for the Meta scene capture API (Donated by [Migeran](https://migeran.com))
## 1.1.0
- Update Meta OpenXR loader to version 54
- Update PICO OpenXR loader to version 2.2.0
- Bump dependencies versions to match the latest Godot 4.x stable version (v4.0.3)
## 1.0.0
- First version
- Added support for Meta Quest loader
- Added support for Pico loader
- Added support for Khronos loader (Magic Leap 2, HTC, etc.)
- Added support for Lynx loader
- Add logic to automatically publish the Godot OpenXR loaders libraries to mavencentral on release

View File

@ -0,0 +1,19 @@
@tool
# Set of supported vendors
const META_VENDOR_NAME = "meta"
const PICO_VENDOR_NAME = "pico"
const LYNX_VENDOR_NAME = "lynx"
const KHRONOS_VENDOR_NAME = "khronos"
const VENDORS_LIST = [
META_VENDOR_NAME,
PICO_VENDOR_NAME,
LYNX_VENDOR_NAME,
KHRONOS_VENDOR_NAME,
]
# Set of custom feature tags supported by the plugin
const EYE_GAZE_INTERACTION_FEATURE = "XR_EXT_eye_gaze_interaction"
const OPENXR_MODE_VALUE = 1

View File

@ -0,0 +1,186 @@
@tool
extends EditorPlugin
var globals = preload("globals.gd")
# A class member to hold the export plugin during its lifecycle.
var meta_export_plugin : GodotOpenXREditorExportPlugin
var pico_export_plugin : GodotOpenXREditorExportPlugin
var lynx_export_plugin : GodotOpenXREditorExportPlugin
var khronos_export_plugin : GodotOpenXREditorExportPlugin
func _enter_tree():
var plugin_version = get_plugin_version()
# Initializing the export plugins
meta_export_plugin = preload("meta/godot_openxr_meta_editor_export_plugin.gd").new()
meta_export_plugin._setup(globals.META_VENDOR_NAME, plugin_version)
pico_export_plugin = preload("pico/godot_openxr_pico_editor_export_plugin.gd").new()
pico_export_plugin._setup(globals.PICO_VENDOR_NAME, plugin_version)
lynx_export_plugin = preload("lynx/godot_openxr_lynx_editor_export_plugin.gd").new()
lynx_export_plugin._setup(globals.LYNX_VENDOR_NAME, plugin_version)
khronos_export_plugin = preload("khronos/godot_openxr_khronos_editor_export_plugin.gd").new()
khronos_export_plugin._setup(globals.KHRONOS_VENDOR_NAME, plugin_version)
add_export_plugin(meta_export_plugin)
add_export_plugin(pico_export_plugin)
add_export_plugin(lynx_export_plugin)
add_export_plugin(khronos_export_plugin)
func _exit_tree():
# Cleaning up the export plugins
remove_export_plugin(meta_export_plugin)
remove_export_plugin(pico_export_plugin)
remove_export_plugin(lynx_export_plugin)
remove_export_plugin(khronos_export_plugin)
meta_export_plugin = null
pico_export_plugin = null
lynx_export_plugin = null
khronos_export_plugin = null
class GodotOpenXREditorExportPlugin extends EditorExportPlugin:
## Base class for the vendor editor export plugin
var globals = preload("globals.gd")
var _vendor: String
var _plugin_version: String
func _setup(vendor: String, version: String):
_vendor = vendor
_plugin_version = version
func _get_name() -> String:
return "GodotOpenXR" + _vendor.capitalize()
# Path to the Android library aar file
# If this is not available, we fall back to the maven central dependency
func _get_android_aar_file_path(debug: bool) -> String:
var debug_label = "debug" if debug else "release"
return "res://addons/godotopenxrvendors/" + _vendor + "/.bin/" + debug_label + "/godotopenxr" + _vendor + "-" + debug_label + ".aar"
# Maven central dependency used as fall back when the Android library aar file is not available
func _get_android_maven_central_dependency() -> String:
return "org.godotengine:godot-openxr-vendors-" + _vendor + ":" + _plugin_version
func _get_vendor_toggle_option_name(vendor_name: String = _vendor) -> String:
return "xr_features/enable_" + vendor_name + "_plugin"
func _get_vendor_toggle_option(vendor_name: String = _vendor) -> Dictionary:
var toggle_option = {
"option": {
"name": _get_vendor_toggle_option_name(vendor_name),
"class_name": "",
"type": TYPE_BOOL,
"hint": PROPERTY_HINT_NONE,
"hint_string": "",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": false,
"update_visibility": false,
}
return toggle_option
func _is_openxr_enabled() -> bool:
return _get_int_option("xr_features/xr_mode", 0) == globals.OPENXR_MODE_VALUE
func _get_export_options(platform) -> Array[Dictionary]:
if not _supports_platform(platform):
return []
return [
_get_vendor_toggle_option(),
]
func _get_export_option_warning(platform, option) -> String:
if not _supports_platform(platform):
return ""
if option != _get_vendor_toggle_option_name():
return ""
if not(_is_openxr_enabled()) and _get_bool_option(option):
return "\"Enable " + _vendor.capitalize() + " Plugin\" requires \"XR Mode\" to be \"OpenXR\".\n"
if _is_vendor_plugin_enabled():
for vendor_name in globals.VENDORS_LIST:
if (vendor_name != _vendor) and _is_vendor_plugin_enabled(vendor_name):
return "\"Disable " + _vendor.capitalize() + " Plugin before enabling another. Multiple plugins are not supported!\""
return ""
func _supports_platform(platform) -> bool:
if platform is EditorExportPlatformAndroid:
return true
return false
func _get_bool_option(option: String) -> bool:
var option_enabled = get_option(option)
if option_enabled is bool:
return option_enabled
return false
func _get_int_option(option: String, default_value: int) -> int:
var option_value = get_option(option)
if option_value is int:
return option_value
return default_value
func _is_vendor_plugin_enabled(vendor_name: String = _vendor) -> bool:
return _get_bool_option(_get_vendor_toggle_option_name(vendor_name))
func _is_android_aar_file_available(debug: bool) -> bool:
return FileAccess.file_exists(_get_android_aar_file_path(debug))
func _get_android_dependencies(platform, debug) -> PackedStringArray:
if not _supports_platform(platform):
return PackedStringArray()
if _is_vendor_plugin_enabled() and not _is_android_aar_file_available(debug):
return PackedStringArray([_get_android_maven_central_dependency()])
return PackedStringArray()
func _get_android_libraries(platform, debug) -> PackedStringArray:
if not _supports_platform(platform):
return PackedStringArray()
if _is_vendor_plugin_enabled() and _is_android_aar_file_available(debug):
return PackedStringArray([_get_android_aar_file_path(debug)])
return PackedStringArray()
func _get_android_dependencies_maven_repos(platform, debug) -> PackedStringArray:
var maven_repos = PackedStringArray()
if not _supports_platform(platform):
return maven_repos
if _is_vendor_plugin_enabled() and not _is_android_aar_file_available(debug) and _plugin_version.ends_with("-SNAPSHOT"):
maven_repos.append("https://s01.oss.sonatype.org/content/repositories/snapshots/")
return maven_repos

View File

@ -0,0 +1,23 @@
@tool
extends "../godot_openxr_export_plugin.gd".GodotOpenXREditorExportPlugin
func _get_android_manifest_activity_element_contents(platform, debug) -> String:
if not _supports_platform(platform) or not(_is_vendor_plugin_enabled()):
return ""
var contents = """
<intent-filter>\n
<action android:name=\"android.intent.action.MAIN\" />\n
<category android:name=\"android.intent.category.LAUNCHER\" />\n
\n
<!-- OpenXR category tag to indicate the activity starts in an immersive OpenXR mode. \n
See https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#android-runtime-category. -->\n
<category android:name=\"org.khronos.openxr.intent.category.IMMERSIVE_HMD\" />\n
\n
<!-- Enable VR access on HTC Vive Focus devices. -->\n
<category android:name=\"com.htc.intent.category.VRAPP\" />\n
</intent-filter>\n
"""
return contents

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@ -0,0 +1,20 @@
@tool
extends "../godot_openxr_export_plugin.gd".GodotOpenXREditorExportPlugin
func _get_android_manifest_activity_element_contents(platform, debug) -> String:
if not _supports_platform(platform) or not(_is_vendor_plugin_enabled()):
return ""
var contents = """
<intent-filter>\n
<action android:name=\"android.intent.action.MAIN\" />\n
<category android:name=\"android.intent.category.LAUNCHER\" />\n
\n
<!-- OpenXR category tag to indicate the activity starts in an immersive OpenXR mode. \n
See https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#android-runtime-category. -->\n
<category android:name=\"org.khronos.openxr.intent.category.IMMERSIVE_HMD\" />\n
</intent-filter>\n
"""
return contents

View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:412fb9932adf31a0db9adbefb190ac9241003ed9166abb2714e9065dec3f0767
size 719904

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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:fc9c79f67a780456530834388a9112bb5d0aec70775e051c211bde30912ec805
size 711152

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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:7cee1054aae5929644ebe34ee27870f5d5b75a9062c45c2ff650573e68adea89
size 1533440

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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:6acd70ae65a48332a57014b8d8998bd486fe514df96bcff80bbe6488a86e7772
size 1529344

View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:7cee1054aae5929644ebe34ee27870f5d5b75a9062c45c2ff650573e68adea89
size 1533440

View File

@ -0,0 +1,300 @@
@tool
extends "../godot_openxr_export_plugin.gd".GodotOpenXREditorExportPlugin
const EYE_TRACKING_NONE_VALUE = 0
const EYE_TRACKING_OPTIONAL_VALUE = 1
const EYE_TRACKING_REQUIRED_VALUE = 2
const PASSTHROUGH_NONE_VALUE = 0
const PASSTHROUGH_OPTIONAL_VALUE = 1
const PASSTHROUGH_REQUIRED_VALUE = 2
const HAND_TRACKING_NONE_VALUE = 0
const HAND_TRACKING_OPTIONAL_VALUE = 1
const HAND_TRACKING_REQUIRED_VALUE = 2
const HAND_TRACKING_FREQUENCY_LOW_VALUE = 0
const HAND_TRACKING_FREQUENCY_HIGH_VALUE = 1
const EYE_TRACKING_OPTION = {
"option": {
"name": "meta_xr_features/eye_tracking",
"class_name": "",
"type": TYPE_INT,
"hint": PROPERTY_HINT_ENUM,
"hint_string": "None,Optional,Required",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": EYE_TRACKING_NONE_VALUE,
"update_visibility": false,
}
const HAND_TRACKING_OPTION = {
"option": {
"name": "meta_xr_features/hand_tracking",
"class_name": "",
"type": TYPE_INT,
"hint": PROPERTY_HINT_ENUM,
"hint_string": "None,Optional,Required",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": HAND_TRACKING_NONE_VALUE,
"update_visibility": false,
}
const HAND_TRACKING_FREQUENCY_OPTION = {
"option": {
"name": "meta_xr_features/hand_tracking_frequency",
"class_name": "",
"type": TYPE_INT,
"hint": PROPERTY_HINT_ENUM,
"hint_string": "Low,High",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": HAND_TRACKING_FREQUENCY_LOW_VALUE,
"update_visibility": false,
}
const PASSTHROUGH_OPTION = {
"option": {
"name": "meta_xr_features/passthrough",
"class_name": "",
"type": TYPE_INT,
"hint": PROPERTY_HINT_ENUM,
"hint_string": "None,Optional,Required",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": PASSTHROUGH_NONE_VALUE,
"update_visibility": false,
}
const USE_ANCHOR_API_OPTION = {
"option": {
"name": "meta_xr_features/use_anchor_api",
"class_name": "",
"type": TYPE_BOOL,
"hint": PROPERTY_HINT_NONE,
"hint_string": "",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": false,
"update_visibility": false,
}
const SUPPORT_QUEST_1_OPTION = {
"option": {
"name": "meta_xr_features/quest_1_support",
"class_name": "",
"type": TYPE_BOOL,
"hint": PROPERTY_HINT_NONE,
"hint_string": "",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": false,
"update_visibility": false,
}
const SUPPORT_QUEST_2_OPTION = {
"option": {
"name": "meta_xr_features/quest_2_support",
"class_name": "",
"type": TYPE_BOOL,
"hint": PROPERTY_HINT_NONE,
"hint_string": "",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": true,
"update_visibility": false,
}
const SUPPORT_QUEST_3_OPTION = {
"option": {
"name": "meta_xr_features/quest_3_support",
"class_name": "",
"type": TYPE_BOOL,
"hint": PROPERTY_HINT_NONE,
"hint_string": "",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": true,
"update_visibility": false,
}
const SUPPORT_QUEST_PRO_OPTION = {
"option": {
"name": "meta_xr_features/quest_pro_support",
"class_name": "",
"type": TYPE_BOOL,
"hint": PROPERTY_HINT_NONE,
"hint_string": "",
"usage": PROPERTY_USAGE_DEFAULT,
},
"default_value": true,
"update_visibility": false,
}
func _get_export_options(platform) -> Array[Dictionary]:
if not _supports_platform(platform):
return []
return [
_get_vendor_toggle_option(),
EYE_TRACKING_OPTION,
HAND_TRACKING_OPTION,
HAND_TRACKING_FREQUENCY_OPTION,
PASSTHROUGH_OPTION,
USE_ANCHOR_API_OPTION,
SUPPORT_QUEST_1_OPTION,
SUPPORT_QUEST_2_OPTION,
SUPPORT_QUEST_3_OPTION,
SUPPORT_QUEST_PRO_OPTION,
]
func _get_supported_devices() -> PackedStringArray:
var supported_devices = PackedStringArray()
if _get_bool_option("meta_xr_features/quest_1_support"):
supported_devices.append("quest")
if _get_bool_option("meta_xr_features/quest_2_support"):
supported_devices.append("quest2")
if _get_bool_option("meta_xr_features/quest_3_support"):
supported_devices.append("quest3")
if _get_bool_option("meta_xr_features/quest_pro_support"):
supported_devices.append("questpro")
return supported_devices
func _is_eye_tracking_enabled() -> bool:
var eye_tracking_project_setting_enabled = ProjectSettings.get_setting_with_override("xr/openxr/extensions/eye_gaze_interaction")
if not(eye_tracking_project_setting_enabled):
return false
var eye_tracking_option_value = _get_int_option("meta_xr_features/eye_tracking", EYE_TRACKING_NONE_VALUE)
return eye_tracking_option_value > EYE_TRACKING_NONE_VALUE
func _get_export_features(platform, debug) -> PackedStringArray:
var features = PackedStringArray()
if not _supports_platform(platform):
return features
# Add the eye tracking feature if necessary
if _is_eye_tracking_enabled():
features.append(globals.EYE_GAZE_INTERACTION_FEATURE)
return features
func _get_export_option_warning(platform, option) -> String:
if not _supports_platform(platform):
return ""
var warning = ""
var openxr_enabled = _is_openxr_enabled()
match (option):
"meta_xr_features/eye_tracking":
var eye_tracking_project_setting_enabled = ProjectSettings.get_setting_with_override("xr/openxr/extensions/eye_gaze_interaction")
var eye_tracking_option_value = _get_int_option("meta_xr_features/eye_tracking", EYE_TRACKING_NONE_VALUE)
if eye_tracking_option_value > EYE_TRACKING_NONE_VALUE and not(eye_tracking_project_setting_enabled):
warning = "\"Eye Tracking\" project setting must be enabled!\n"
"meta_xr_features/hand_tracking":
if not(openxr_enabled) and _get_int_option(option, HAND_TRACKING_NONE_VALUE) > HAND_TRACKING_NONE_VALUE:
warning = "\"Hand Tracking\" requires \"XR Mode\" to be \"OpenXR\".\n"
"meta_xr_features/passthrough":
if not(openxr_enabled) and _get_int_option(option, PASSTHROUGH_NONE_VALUE) > PASSTHROUGH_NONE_VALUE:
warning = "\"Passthrough\" requires \"XR Mode\" to be \"OpenXR\".\n"
"meta_xr_features/use_anchor_api":
if not(openxr_enabled) and _get_bool_option(option):
warning = "\"Use anchor API\" is only valid when \"XR Mode\" is \"OpenXR\"."
_:
warning = super._get_export_option_warning(platform, option)
return warning
func _get_android_manifest_element_contents(platform, debug) -> String:
if not _supports_platform(platform) or not(_is_vendor_plugin_enabled()):
return ""
var contents = ""
# Check for eye tracking
if _is_eye_tracking_enabled():
contents += " <uses-permission android:name=\"com.oculus.permission.EYE_TRACKING\" />\n"
var eye_tracking_value = _get_int_option("meta_xr_features/eye_tracking", EYE_TRACKING_NONE_VALUE)
if eye_tracking_value == EYE_TRACKING_OPTIONAL_VALUE:
contents += " <uses-feature android:name=\"oculus.software.eye_tracking\" android:required=\"false\" />\n"
elif eye_tracking_value == EYE_TRACKING_REQUIRED_VALUE:
contents += " <uses-feature android:name=\"oculus.software.eye_tracking\" android:required=\"true\" />\n"
# Check for hand tracking
var hand_tracking_value = _get_int_option("meta_xr_features/hand_tracking", HAND_TRACKING_NONE_VALUE)
if hand_tracking_value > HAND_TRACKING_NONE_VALUE:
contents += " <uses-permission android:name=\"com.oculus.permission.HAND_TRACKING\" />\n"
if hand_tracking_value == HAND_TRACKING_OPTIONAL_VALUE:
contents += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"
elif hand_tracking_value == HAND_TRACKING_REQUIRED_VALUE:
contents += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n"
# Check for passthrough
var passthrough_mode = _get_int_option("meta_xr_features/passthrough", PASSTHROUGH_NONE_VALUE)
if passthrough_mode == PASSTHROUGH_OPTIONAL_VALUE:
contents += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"false\" />\n"
elif passthrough_mode == PASSTHROUGH_REQUIRED_VALUE:
contents += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"true\" />\n"
# Check for anchor api
var use_anchor_api = _get_bool_option("meta_xr_features/use_anchor_api")
if use_anchor_api:
contents += " <uses-permission android:name=\"com.oculus.permission.USE_ANCHOR_API\" />\n"
return contents
func _get_android_manifest_application_element_contents(platform, debug) -> String:
if not _supports_platform(platform) or not(_is_vendor_plugin_enabled()):
return ""
var contents = ""
var supported_devices = "|".join(_get_supported_devices())
contents += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.supportedDevices\" android:value=\"%s\" />\n" % supported_devices
var hand_tracking_enabled = _get_int_option("meta_xr_features/hand_tracking", HAND_TRACKING_NONE_VALUE) > HAND_TRACKING_NONE_VALUE
if hand_tracking_enabled:
var hand_tracking_frequency = _get_int_option("meta_xr_features/hand_tracking_frequency", HAND_TRACKING_FREQUENCY_LOW_VALUE)
var hand_tracking_frequency_label = "LOW" if hand_tracking_frequency == HAND_TRACKING_FREQUENCY_LOW_VALUE else "HIGH"
contents += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.frequency\" android:value=\"%s\" />\n" % hand_tracking_frequency_label
contents += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.version\" android:value=\"V2.0\" />\n"
return contents
func _get_android_manifest_activity_element_contents(platform, debug) -> String:
if not _supports_platform(platform) or not(_is_vendor_plugin_enabled()):
return ""
var contents = """
<intent-filter>\n
<action android:name=\"android.intent.action.MAIN\" />\n
<category android:name=\"android.intent.category.LAUNCHER\" />\n
\n
<!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android\n
platforms. -->\n
<category android:name=\"com.oculus.intent.category.VR\" />\n
\n
<!-- OpenXR category tag to indicate the activity starts in an immersive OpenXR mode. \n
See https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#android-runtime-category. -->\n
<category android:name=\"org.khronos.openxr.intent.category.IMMERSIVE_HMD\" />\n
</intent-filter>\n
"""
return contents

View File

@ -0,0 +1,20 @@
[configuration]
entry_symbol = "plugin_library_init"
compatibility_minimum = "4.2"
android_aar_plugin = true
[libraries]
android.debug.arm64 = "res://addons/godotopenxrvendors/meta/.bin/debug/arm64-v8a/libgodotopenxrmeta.so"
android.release.arm64 = "res://addons/godotopenxrvendors/meta/.bin/release/arm64-v8a/libgodotopenxrmeta.so"
macos.debug = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.macos.template_debug.framework"
macos.release = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.macos.template_release.framework"
windows.debug.x86_64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.windows.template_debug.x86_64.dll"
windows.release.x86_64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.windows.template_release.x86_64.dll"
linux.debug.x86_64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.linux.template_debug.x86_64.so"
linux.release.x86_64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.linux.template_release.x86_64.so"
linux.debug.arm64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.linux.template_debug.arm64.so"
linux.release.arm64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.linux.template_release.arm64.so"
linux.debug.rv64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.linux.template_debug.rv64.so"
linux.release.rv64 = "res://addons/godotopenxrvendors/meta/.bin/libgodotopenxrmeta.linux.template_release.rv64.so"

View File

@ -0,0 +1,20 @@
@tool
extends "../godot_openxr_export_plugin.gd".GodotOpenXREditorExportPlugin
func _get_android_manifest_activity_element_contents(platform, debug) -> String:
if not _supports_platform(platform) or not(_is_vendor_plugin_enabled()):
return ""
var contents = """
<intent-filter>\n
<action android:name=\"android.intent.action.MAIN\" />\n
<category android:name=\"android.intent.category.LAUNCHER\" />\n
\n
<!-- OpenXR category tag to indicate the activity starts in an immersive OpenXR mode. \n
See https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#android-runtime-category. -->\n
<category android:name=\"org.khronos.openxr.intent.category.IMMERSIVE_HMD\" />\n
</intent-filter>\n
"""
return contents

View File

@ -0,0 +1,7 @@
[plugin]
name="GodotOpenXRVendors"
description="Godot OpenXR Vendors plugin"
author="https://github.com/GodotVR/godot_openxr_vendors/blob/master/CONTRIBUTORS.md"
version="2.0.2-stable"
script="godot_openxr_export_plugin.gd"

View File

@ -1 +1 @@
4.1.3.stable
4.2.stable

View File

@ -1,7 +0,0 @@
[config]
name="GodotOpenXRKHR"
binary_type="local"
binary="godotopenxrkhr/godotopenxrkhr-release.aar"
[dependencies]

View File

@ -1,14 +0,0 @@
# Change history for the Godot OpenXR loaders asset
## 1.1.0
- Update Meta OpenXR loader to version 54
- Update PICO OpenXR loader to version 2.2.0
- Bump dependencies versions to match the latest Godot 4.x stable version (v4.0.3)
## 1.0.0
- First version
- Added support for Meta Quest loader
- Added support for Pico loader
- Added support for Khronos loader (Magic Leap 2, HTC, etc.)
- Added support for Lynx loader
- Add logic to automatically publish the Godot OpenXR loaders libraries to mavencentral on release

View File

@ -1,7 +0,0 @@
[config]
name="GodotOpenXRLynx"
binary_type="local"
binary="godotopenxrlynx/godotopenxrlynx-release.aar"
[dependencies]

View File

@ -1,7 +0,0 @@
[config]
name="GodotOpenXRMeta"
binary_type="local"
binary="godotopenxrmeta/godotopenxrmeta-debug.aar"
[dependencies]

View File

@ -1,7 +0,0 @@
[config]
name="GodotOpenXRPico"
binary_type="local"
binary="godotopenxrpico/godotopenxrpico-release.aar"
[dependencies]

View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:2912c7c12f5c81475ac3e28ed67e8a7828a947418c5d5a2f892acba91ca60e3a
size 4101566
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offset_mesh=Vector3(0, 0, 0)
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meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/naming_version=0
gltf/embedded_image_handling=1

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importer="texture"
type="CompressedTexture2D"
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path="res://.godot/imported/logo-background.png-3d5691e6c32be592c284587b43087aae.ctex"
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compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@ -31,4 +33,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
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meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
@ -29,4 +30,5 @@ animation/trimming=false
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skins/use_named_skins=true
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roughness/src_normal=""
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skins/use_named_skins=true
animation/import=true
animation/fps=30
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