fix build process

This commit is contained in:
Nitwel 2023-12-11 15:57:52 +01:00
parent eda7328ebf
commit 8ad5d08b4c
4 changed files with 10 additions and 10 deletions

View File

@ -6,7 +6,7 @@ on:
- "v*-test"
env:
GODOT_VERSION: 4.1.3
GODOT_VERSION: 4.2.0
EXPORT_NAME: immersive-home
jobs:
@ -45,7 +45,7 @@ jobs:
mkdir -p ./android/build
touch ./android/build/.gdignore
wget -nv https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz -O ./godot_templates.tpz
wget -nv https://downloads.tuxfamily.org/godotengine/4.2.0/Godot_v4.2.0-stable_export_templates.tpz -O ./godot_templates.tpz
unzip -q ./godot_templates.tpz -d .
rm ./godot_templates.tpz
unzip -q ./templates/android_source.zip -d ./android/build/
@ -57,8 +57,8 @@ jobs:
uses: firebelley/godot-export@v5.2.1
with:
# Defining all the required inputs
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_linux.x86_64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.2.0/Godot_v4.2.0-stable_linux.x86_64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.2.0/Godot_v4.2.0-stable_export_templates.tpz
export_debug: true
relative_project_path: ./
archive_output: true

View File

@ -7,7 +7,7 @@ on:
- "!v*-test"
env:
GODOT_VERSION: 4.1.3
GODOT_VERSION: 4.2.0
EXPORT_NAME: immersive-home
GODOT_ANDROID_KEYSTORE_RELEASE_PATH: /home/runner/work/Immersive-Home/Immersive-Home/release.keystore
GODOT_ANDROID_KEYSTORE_RELEASE_USER: ${{ secrets.RELEASE_USER }}
@ -55,7 +55,7 @@ jobs:
mkdir -p ./android/build
touch ./android/build/.gdignore
wget -nv https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz -O ./godot_templates.tpz
wget -nv https://downloads.tuxfamily.org/godotengine/4.2.0/Godot_v4.2.0-stable_export_templates.tpz -O ./godot_templates.tpz
unzip -q ./godot_templates.tpz -d .
rm ./godot_templates.tpz
unzip -q ./templates/android_source.zip -d ./android/build/
@ -76,8 +76,8 @@ jobs:
uses: firebelley/godot-export@v5.2.1
with:
# Defining all the required inputs
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_linux.x86_64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.2.0/Godot_v4.2.0-stable_linux.x86_64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.2.0/Godot_v4.2.0-stable_export_templates.tpz
relative_project_path: ./
archive_output: true

View File

@ -6,7 +6,7 @@ runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter="*.j2,*.woff2"
include_filter="*.j2,*.woff2,*.tff"
exclude_filter=""
export_path="builds/android/immersive-home.apk"
encryption_include_filters=""

View File

@ -6,7 +6,7 @@ runnable=false
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter="*.j2,*.woff2"
include_filter="*.j2,*.woff2,*.tff"
exclude_filter=""
export_path="builds/android/immersive-home.apk"
encryption_include_filters=""