diff --git a/README.md b/README.md index d4364d7..2809e8e 100644 --- a/README.md +++ b/README.md @@ -121,3 +121,7 @@ The `Clickable` allows to access events of the parent using signals this node em In order to test without a headset, press the run project (F5) button in Godot and ignore the prompt that OpenXR failed to start. To simulate the headset and controller movement, we're using the [XR Input Simulator](https://godotengine.org/asset-library/asset/1775) asset. Click at the link to get a list of the supported controls. + +## Building + +`` can be added to the `AndroidManifest.xml` to disable the boundary system. \ No newline at end of file diff --git a/assets/living_room/license.txt b/assets/living_room/license.txt new file mode 100644 index 0000000..e0ac7fa --- /dev/null +++ b/assets/living_room/license.txt @@ -0,0 +1,11 @@ +Model Information: +* title: Living Room +* source: https://sketchfab.com/3d-models/living-room-2978ca6c93fb4f5c83e346d5ecdef0b0 +* author: Chin.Seng.Choy (https://sketchfab.com/Chin.Seng.Choy) + +Model License: +* license type: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) +* requirements: Author must be credited. Commercial use is allowed. + +If you use this 3D model in your project be sure to copy paste this credit wherever you share it: +This work is based on "Living Room" (https://sketchfab.com/3d-models/living-room-2978ca6c93fb4f5c83e346d5ecdef0b0) by Chin.Seng.Choy (https://sketchfab.com/Chin.Seng.Choy) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) \ No newline at end of file diff --git a/assets/living_room/materials/0053_Ivory.tres b/assets/living_room/materials/0053_Ivory.tres new file mode 100644 index 0000000..3f17700 --- /dev/null +++ b/assets/living_room/materials/0053_Ivory.tres @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1d35a507ec3e0d68d5c53cc2266d9214e05667589d8d296ccf3bb33b006311e5 +size 206 diff --git a/assets/living_room/materials/0128_White.tres b/assets/living_room/materials/0128_White.tres new file mode 100644 index 0000000..9869eee --- /dev/null +++ b/assets/living_room/materials/0128_White.tres @@ -0,0 +1,3 @@ +version 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a/assets/living_room/textures/TECIDO_SOFA_baseColor.jpeg.import b/assets/living_room/textures/TECIDO_SOFA_baseColor.jpeg.import new file mode 100644 index 0000000..c274f22 --- /dev/null +++ b/assets/living_room/textures/TECIDO_SOFA_baseColor.jpeg.import @@ -0,0 +1,36 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cidaccuym6j27" +path.s3tc="res://.godot/imported/TECIDO_SOFA_baseColor.jpeg-1758c46433fc600e2e04869f81f51816.s3tc.ctex" +path.etc2="res://.godot/imported/TECIDO_SOFA_baseColor.jpeg-1758c46433fc600e2e04869f81f51816.etc2.ctex" +metadata={ +"imported_formats": ["s3tc_bptc", "etc2_astc"], +"vram_texture": true +} + +[deps] + +source_file="res://assets/living_room/textures/TECIDO_SOFA_baseColor.jpeg" +dest_files=["res://.godot/imported/TECIDO_SOFA_baseColor.jpeg-1758c46433fc600e2e04869f81f51816.s3tc.ctex", "res://.godot/imported/TECIDO_SOFA_baseColor.jpeg-1758c46433fc600e2e04869f81f51816.etc2.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/assets/living_room/textures/TIJOLEIRA_baseColor.jpeg b/assets/living_room/textures/TIJOLEIRA_baseColor.jpeg new file mode 100644 index 0000000..0966fd8 --- /dev/null +++ b/assets/living_room/textures/TIJOLEIRA_baseColor.jpeg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a14689b7980d426df3def98a79c4fc791ac8b23dc77752f6a51516761aedab66 +size 172882 diff --git a/assets/living_room/textures/TIJOLEIRA_baseColor.jpeg.import b/assets/living_room/textures/TIJOLEIRA_baseColor.jpeg.import new file mode 100644 index 0000000..7d49c95 --- /dev/null +++ b/assets/living_room/textures/TIJOLEIRA_baseColor.jpeg.import @@ -0,0 +1,36 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dxuejltt51gad" +path.s3tc="res://.godot/imported/TIJOLEIRA_baseColor.jpeg-3210b6484e9b403d8c78a757ecdd2b56.s3tc.ctex" +path.etc2="res://.godot/imported/TIJOLEIRA_baseColor.jpeg-3210b6484e9b403d8c78a757ecdd2b56.etc2.ctex" +metadata={ +"imported_formats": ["s3tc_bptc", "etc2_astc"], +"vram_texture": true +} + +[deps] + +source_file="res://assets/living_room/textures/TIJOLEIRA_baseColor.jpeg" +dest_files=["res://.godot/imported/TIJOLEIRA_baseColor.jpeg-3210b6484e9b403d8c78a757ecdd2b56.s3tc.ctex", "res://.godot/imported/TIJOLEIRA_baseColor.jpeg-3210b6484e9b403d8c78a757ecdd2b56.etc2.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/assets/living_room/textures/TIJOLEIRA_metallicRoughness.png b/assets/living_room/textures/TIJOLEIRA_metallicRoughness.png new file mode 100644 index 0000000..9066708 --- /dev/null +++ b/assets/living_room/textures/TIJOLEIRA_metallicRoughness.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:41336fe4b437bafde326627e0dd30c89ef2b08adfd50411369502d31fc1034e7 +size 139790 diff --git a/assets/living_room/textures/TIJOLEIRA_metallicRoughness.png.import b/assets/living_room/textures/TIJOLEIRA_metallicRoughness.png.import new file mode 100644 index 0000000..1ddbc09 --- /dev/null +++ b/assets/living_room/textures/TIJOLEIRA_metallicRoughness.png.import @@ -0,0 +1,36 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://crai1mfrciwer" +path.s3tc="res://.godot/imported/TIJOLEIRA_metallicRoughness.png-a85189ea7a60296c80fa2c8b29362965.s3tc.ctex" +path.etc2="res://.godot/imported/TIJOLEIRA_metallicRoughness.png-a85189ea7a60296c80fa2c8b29362965.etc2.ctex" +metadata={ +"imported_formats": ["s3tc_bptc", "etc2_astc"], +"vram_texture": true +} + +[deps] + +source_file="res://assets/living_room/textures/TIJOLEIRA_metallicRoughness.png" +dest_files=["res://.godot/imported/TIJOLEIRA_metallicRoughness.png-a85189ea7a60296c80fa2c8b29362965.s3tc.ctex", "res://.godot/imported/TIJOLEIRA_metallicRoughness.png-a85189ea7a60296c80fa2c8b29362965.etc2.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/assets/materials/sky_passthrough.material b/assets/materials/sky_passthrough.material index ccc78b5..8e73733 100644 --- a/assets/materials/sky_passthrough.material +++ b/assets/materials/sky_passthrough.material @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:eead3733b7242e93c1739fcebd649efd1ce56ad1a3934e69d850c6ef3df66b9c -size 351 +oid sha256:97ebf636b842f381a15cecbfbbf8128e5ffb7171b2b3dd24e6bef7ab036a67a7 +size 361 diff --git a/content/main.gd b/content/main.gd index 478168c..b58aa06 100644 --- a/content/main.gd +++ b/content/main.gd @@ -4,8 +4,48 @@ var sky = preload("res://assets/materials/sky.material") var sky_passthrough = preload("res://assets/materials/sky_passthrough.material") @onready var environment: WorldEnvironment = $WorldEnvironment +@onready var camera: XRCamera3D = $XROrigin3D/XRCamera3D +@onready var house = $House func _ready(): # In case we're running on the headset, use the passthrough sky if OS.get_name() == "Android": environment.environment.sky.set_material(sky_passthrough) + house.visible = false + else: + house.visible = true + +func _process(delta): + if OS.get_name() != "Android": + + var camera_basis = camera.get_global_transform().basis + + camera_basis.x.y = 0 + camera_basis.z.y = 0 + camera_basis.y = Vector3(0, 1, 0) + camera_basis.x = camera_basis.x.normalized() + camera_basis.z = camera_basis.z.normalized() + + camera.position += camera_basis * vector_key_mapping(KEY_D, KEY_A, KEY_S, KEY_W) * delta + + +func vector_key_mapping(key_positive_x: int, key_negative_x: int, key_positive_y: int, key_negative_y: int): + var x = 0 + var y = 0 + if Input.is_physical_key_pressed(key_positive_y): + y = 1 + elif Input.is_physical_key_pressed(key_negative_y): + y = -1 + + if Input.is_physical_key_pressed(key_positive_x): + x = 1 + elif Input.is_physical_key_pressed(key_negative_x): + x = -1 + + var vec = Vector3(x, 0 , y) + + if vec: + vec = vec.normalized() + + return vec + diff --git a/content/main.tscn b/content/main.tscn index 3276d32..53c53cd 100644 --- a/content/main.tscn +++ b/content/main.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=12 format=3 uid="uid://eecv28y6jxk4"] +[gd_scene load_steps=13 format=3 uid="uid://eecv28y6jxk4"] [ext_resource type="PackedScene" uid="uid://clc5dre31iskm" path="res://addons/godot-xr-tools/xr/start_xr.tscn" id="1_i4c04"] [ext_resource type="Script" path="res://content/raycast.gd" id="1_tsqxc"] @@ -7,6 +7,7 @@ [ext_resource type="Texture2D" uid="uid://bo55nohs0wsgf" path="res://assets/materials/pointer.png" id="4_wcfej"] [ext_resource type="PackedScene" uid="uid://ctltchlf2j2r4" path="res://addons/xr-simulator/XRSimulator.tscn" id="5_3qc8g"] [ext_resource type="Material" uid="uid://bf5ina366dwm6" path="res://assets/materials/sky.material" id="5_wgwf8"] +[ext_resource type="PackedScene" uid="uid://83lb5p4e0qk0" path="res://content/scenes/house.tscn" id="8_qkrg7"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m58yb"] ao_enabled = true @@ -63,7 +64,7 @@ target_position = Vector3(0, -5, 0) [node name="Decal" type="Decal" parent="XROrigin3D/XRControllerRight/Raycast"] transform = Transform3D(0.999999, -0.000567105, -2.5179e-05, -2.51789e-05, 4.39886e-08, -0.999999, 0.000567105, 1, 2.97064e-08, -0.000775784, -1.09076e-05, -2.46767) -size = Vector3(0.01, 5, 0.01) +size = Vector3(0.02, 5, 0.02) texture_albedo = ExtResource("4_wcfej") [node name="StartXR" parent="." instance=ExtResource("1_i4c04")] @@ -78,3 +79,6 @@ shadow_enabled = true [node name="XRSimulator" parent="." instance=ExtResource("5_3qc8g")] xr_origin = NodePath("../XROrigin3D") + +[node name="House" parent="." instance=ExtResource("8_qkrg7")] +transform = Transform3D(0.999999, -1.39634e-11, 0, 9.48053e-12, 1, 0, 0, 0, 1, -1.83323, 0.000545101, 0.477467) diff --git a/content/scenes/house.tscn b/content/scenes/house.tscn new file mode 100644 index 0000000..b3b3fd9 --- /dev/null +++ b/content/scenes/house.tscn @@ -0,0 +1,16 @@ +[gd_scene load_steps=3 format=3 uid="uid://83lb5p4e0qk0"] + +[ext_resource type="PackedScene" uid="uid://c0pyxkvyd8uca" path="res://assets/living_room/scene.gltf" id="1_mu2l0"] + +[sub_resource type="PlaneMesh" id="PlaneMesh_b3o5e"] +size = Vector2(5, 2) + +[node name="House" type="Node3D"] +transform = Transform3D(1, -1.39637e-11, 0, 9.47975e-12, 1, 0, 0, 0, 1, 0, 0, 0) + +[node name="scene" parent="." instance=ExtResource("1_mu2l0")] +transform = Transform3D(0.01, 7.86411e-14, 0, -2.05335e-13, 0.01, 7.10543e-15, 0, 0, 0.01, 0, 0, 0) + +[node name="MeshInstance3D" type="MeshInstance3D" parent="."] +transform = Transform3D(0.999999, -0.000592284, 0.000541925, -0.000592284, -1, -7.3062e-08, 0.000541926, -2.47913e-07, -0.999999, 2.38683, 1.18178, -1.05161) +mesh = SubResource("PlaneMesh_b3o5e")