fix deleting entities
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parent
d4b2c93414
commit
76ad1f11f4
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@ -37,20 +37,22 @@ func _ready():
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trash_bin_visible = false
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EventSystem.on_grab_down.connect(func(event: EventPointer):
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trash_bin_visible=event.target is Entity
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trash_bin_visible=_get_entity(event.target) != null
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)
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EventSystem.on_grab_move.connect(func(event):
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if !trash_bin_visible:
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return
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if event.target is Entity&&area.overlaps_body(event.target):
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if !to_delete.has(event.target):
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to_delete.append(event.target)
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var entity=_get_entity(event.target)
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if entity is Entity&&area.overlaps_body(entity):
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if !to_delete.has(entity):
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to_delete.append(entity)
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trash_bin_large=true
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else:
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to_delete.erase(event.target)
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to_delete.erase(entity)
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trash_bin_large=false
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)
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@ -64,4 +66,15 @@ func _ready():
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to_delete.clear()
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trash_bin_large=false
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trash_bin_visible=false
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House.body.save_all_entities()
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)
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func _get_entity(node: Node):
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if node is Entity:
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return node
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if node.get_parent() == null:
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return null
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return _get_entity(node.get_parent())
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