improve mini view

This commit is contained in:
Nitwel 2024-05-02 11:02:47 +02:00
parent 70c26df198
commit 722dca31a7
5 changed files with 10 additions and 8 deletions

View File

@ -10,7 +10,7 @@
[sub_resource type="BoxShape3D" id="BoxShape3D_3qyo4"]
size = Vector3(0.32, 0.16, 0.02)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mq5r1"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_h0yvw"]
resource_local_to_scene = true
render_priority = 10
shader = ExtResource("6_40cd1")
@ -25,7 +25,7 @@ shader_parameter/corner_radius = 0.8
shader_parameter/roughness = 0.3
shader_parameter/grain_amount = 0.02
[sub_resource type="QuadMesh" id="QuadMesh_x7s0p"]
[sub_resource type="QuadMesh" id="QuadMesh_a23j8"]
size = Vector2(0.32, 0.16)
[node name="Timer" type="StaticBody3D" groups=["entity"]]
@ -78,7 +78,7 @@ label = "stop"
icon = true
[node name="Panel" parent="." instance=ExtResource("5_j3gsb")]
material_override = SubResource("ShaderMaterial_mq5r1")
mesh = SubResource("QuadMesh_x7s0p")
material_override = SubResource("ShaderMaterial_h0yvw")
mesh = SubResource("QuadMesh_a23j8")
size = Vector2(0.32, 0.16)
corner_radius = 0.8

View File

@ -30427,7 +30427,7 @@ pixel_size = 0.001
render_priority = 15
sprite_frames = SubResource("SpriteFrames_71wxj")
animation = &"sleet"
frame_progress = 0.23404
frame_progress = 0.689981
[node name="WeatherLabel" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.05, 0.02, 0)

View File

@ -20,6 +20,8 @@ shape = SubResource("SphereShape3D_3wgjq")
[node name="Label3D" type="Label3D" parent="."]
pixel_size = 0.002
billboard = 1
render_priority = 15
outline_render_priority = 14
text = "lightbulb"
font = ExtResource("4_504vw")
font_size = 100

View File

@ -4,7 +4,7 @@
[ext_resource type="Texture2D" uid="uid://bbuq4wn7e5o2q" path="res://content/system/house/mini/temp_gradient.tres" id="2_3lwi8"]
[resource]
render_priority = 10
render_priority = 9
shader = ExtResource("1_sbr3e")
shader_parameter/data = PackedFloat32Array()
shader_parameter/data_size = 0

View File

@ -31,7 +31,7 @@ var base_scale = {
HeatmapType.HUMIDITY: Vector2(0.0, 100.0)
}
var selected_scale = R.state(Vector2(0.0, 1.0))
var opacity = R.state(30)
var opacity = R.state(70)
var heatmap_type = R.state(HeatmapType.NONE)
var small = R.state(false)
@ -106,7 +106,7 @@ func _ready():
camera_position.y *= 0.5
camera_direction.y=0
var target_position=camera_position + camera_direction.normalized() * 0.2
var target_position=camera_position + camera_direction.normalized() * 0.5
var new_position=target_position - center * 0.1
tween.tween_property(small_node, "scale", Vector3(0.1, 0.1, 0.1), 0.5)