clean up logs
This commit is contained in:
parent
b8902f919a
commit
5671a34bd3
|
@ -30,7 +30,6 @@ static func generate_wall_mesh(corners, height):
|
|||
## height: float
|
||||
## doors: Array[Array[Vector3, Vector3]]
|
||||
static func generate_wall_mesh_with_doors(corners, height, doors):
|
||||
print("Generating wall mesh with doors")
|
||||
if corners.size() < 3:
|
||||
return null
|
||||
|
||||
|
@ -39,7 +38,6 @@ static func generate_wall_mesh_with_doors(corners, height, doors):
|
|||
for i in range(0, corners.size()):
|
||||
var corner = corners[i]
|
||||
var next_corner = corners[(i + 1) % corners.size()]
|
||||
print("Corner ", corner, " Next corner ", next_corner)
|
||||
|
||||
var forward = Vector3(next_corner.x - corner.x, 0, next_corner.y - corner.y).normalized()
|
||||
|
||||
|
@ -56,15 +54,10 @@ static func generate_wall_mesh_with_doors(corners, height, doors):
|
|||
var proj_point1 = Geometry2D.get_closest_point_to_segment_uncapped(door_point1, corner, next_corner)
|
||||
var proj_point2 = Geometry2D.get_closest_point_to_segment_uncapped(door_point2, corner, next_corner)
|
||||
|
||||
print("Door points ", door_point1, " ", door_point2)
|
||||
print("Projected points ", proj_point1, " ", proj_point2)
|
||||
|
||||
if proj_point1.distance_to(door_point1) > 0.02&&proj_point2.distance_to(door_point2) > 0.02:
|
||||
print("Door is not on the wall")
|
||||
continue
|
||||
|
||||
if proj_point1.distance_to(proj_point2) < 0.02:
|
||||
print("Door is too small")
|
||||
continue
|
||||
|
||||
var point1_distance = corner.distance_to(proj_point1)
|
||||
|
@ -101,13 +94,10 @@ static func generate_wall_mesh_with_doors(corners, height, doors):
|
|||
points = cdt.get_all_vertices()
|
||||
var triangles: PackedInt32Array = cdt.get_all_triangles()
|
||||
|
||||
print(points.size(), triangles.size())
|
||||
|
||||
var points_3d = PackedVector3Array()
|
||||
|
||||
for k in range(points.size()):
|
||||
points_3d.append(Vector3(corner.x, 0, corner.y) + points[k].x * forward + Vector3(0, points[k].y, 0))
|
||||
print(points_3d[k])
|
||||
|
||||
mesh = _create_mesh_3d(points_3d, triangles, mesh)
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user