update workflow
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.github/workflows/build-debug.yml
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52
.github/workflows/build-debug.yml
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@ -47,29 +47,35 @@ jobs:
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mkdir -p ./android/build
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touch ./android/build/.gdignore
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- name: Test1
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run: |
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cat ~/.config/godot/editor_settings-4.tres
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wget -nv https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz -O ./godot_templates.tpz
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unzip -q ./godot_templates.tpz -d .
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rm ./godot_templates.tpz
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unzip -q ./templates/android_source.zip -d ./android/build/
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rm ./templates/android_source.zip
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- name: export game
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id: export
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# Use latest version (see releases for all versions)
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uses: firebelley/godot-export@v5.2.1
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with:
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# Defining all the required inputs
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godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_linux.x86_64.zip
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godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz
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export_debug: true
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relative_project_path: ./
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archive_output: true
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verbose: true
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# - name: Test1
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# run: |
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# cat ~/.config/godot/editor_settings-4.tres
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- name: Test2
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run: |
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cat ~/.config/godot/editor_settings-4.tres
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# - name: export game
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# id: export
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# # Use latest version (see releases for all versions)
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# uses: firebelley/godot-export@v5.2.1
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# with:
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# # Defining all the required inputs
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# godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_linux.x86_64.zip
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# godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.1.3/Godot_v4.1.3-stable_export_templates.tpz
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# export_debug: true
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# relative_project_path: ./
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# archive_output: true
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# verbose: true
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- name: Upload APK
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uses: actions/upload-artifact@v2
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with:
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name: immersive-home-debug
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path: ${{ steps.export.outputs.archive_directory }}
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# - name: Test2
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# run: |
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# cat ~/.config/godot/editor_settings-4.tres
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# - name: Upload APK
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# uses: actions/upload-artifact@v2
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# with:
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# name: immersive-home-debug
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# path: ${{ steps.export.outputs.archive_directory }}
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