add modes to light
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0f824b99ef
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@ -10,6 +10,10 @@ const color_wheel_img := preload("res://assets/canvas.png")
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@onready var slider: Slider3D = $Slider
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@onready var color_wheel = $ColorWheel
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@onready var color_puck = $ColorWheel/Puck
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@onready var modes = $Modes
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@onready var mode_next = $Modes/Next
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@onready var mode_before = $Modes/Previous
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@onready var mode_label = $Modes/Label
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var state = true
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var brightness = 0 # 0-255
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@ -21,6 +25,36 @@ func _ready():
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var stateInfo = await HomeApi.get_state(entity_id)
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set_state(stateInfo["state"] == "on")
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if stateInfo.has("attributes") && stateInfo["attributes"].has("effect_list") && stateInfo["attributes"]["effect_list"].size() > 0:
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mode_label.text = stateInfo["attributes"]["effect"]
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mode_next.on_button_down.connect(func():
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var index = stateInfo["attributes"]["effect_list"].find(stateInfo["attributes"]["effect"])
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if index == -1:
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index = 0
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else:
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index = (index + 1) % stateInfo["attributes"]["effect_list"].size()
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mode_label.text = stateInfo["attributes"]["effect_list"][index]
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HomeApi.set_state(entity_id, "on", {"effect": stateInfo["attributes"]["effect_list"][index]})
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)
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mode_before.on_button_down.connect(func():
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var index = stateInfo["attributes"]["effect_list"].find(stateInfo["attributes"]["effect"])
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if index == -1:
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index = 0
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else:
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index = (index - 1) % stateInfo["attributes"]["effect_list"].size()
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mode_label.text = stateInfo["attributes"]["effect_list"][index]
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HomeApi.set_state(entity_id, "on", {"effect": stateInfo["attributes"]["effect_list"][index]})
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)
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else:
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remove_child(modes)
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if stateInfo.has("attributes") && stateInfo["attributes"].has("supported_color_modes") && stateInfo["attributes"]["supported_color_modes"].has("rgb"):
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color_wheel.get_node("Clickable").on_press_down.connect(func(event: EventPointer):
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var target_point = color_wheel.to_local(event.ray.get_collision_point())
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@ -35,7 +69,7 @@ func _ready():
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color_puck.position = Vector3(target_point.x, color_puck.position.y, target_point.z)
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var attributes = {
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"rgb_color": [int(color.r * 255), int(color.g * 255), int(color.b * 255)]
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"rgb_color": [int(color.r * 255), int(color.g * 255), int(color.b * 255)],
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}
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HomeApi.set_state(entity_id, "on", attributes)
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@ -1,4 +1,4 @@
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[gd_scene load_steps=17 format=3 uid="uid://cw86rc42dv2d8"]
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[gd_scene load_steps=18 format=3 uid="uid://cw86rc42dv2d8"]
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[ext_resource type="Script" path="res://content/entities/light/light.gd" id="1_ykxy3"]
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[ext_resource type="Script" path="res://content/functions/movable.gd" id="4_4sfxb"]
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@ -7,6 +7,7 @@
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[ext_resource type="PackedScene" uid="uid://pk5k1q8bx0rj" path="res://content/ui/components/slider/slider.tscn" id="6_mhjlm"]
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[ext_resource type="Texture2D" uid="uid://hy2f6is7qjyv" path="res://assets/canvas.png" id="7_ximu1"]
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[ext_resource type="Script" path="res://content/functions/clickable.gd" id="8_1sfll"]
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[ext_resource type="PackedScene" uid="uid://bsjqdvkt0u87c" path="res://content/ui/components/button/button.tscn" id="8_nhcff"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_ukj14"]
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radius = 0.05
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@ -59,6 +60,7 @@ bottom_radius = 0.08
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height = 0.01
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1jd14"]
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resource_local_to_scene = true
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[sub_resource type="CylinderMesh" id="CylinderMesh_x68ys"]
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top_radius = 0.01
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@ -68,6 +70,8 @@ height = 0.005
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[node name="Light" type="StaticBody3D" groups=["entity"]]
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collision_mask = 0
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script = ExtResource("1_ykxy3")
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color_off = null
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color_on = null
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_ukj14")
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@ -128,3 +132,22 @@ script = ExtResource("8_1sfll")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.65661e-10, 0.01, 0)
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material_override = SubResource("StandardMaterial3D_1jd14")
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mesh = SubResource("CylinderMesh_x68ys")
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[node name="Modes" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.11, 0)
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[node name="Next" parent="Modes" instance=ExtResource("8_nhcff")]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -0.04, 0, 0)
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label = "navigate_next"
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icon = true
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[node name="Previous" parent="Modes" instance=ExtResource("8_nhcff")]
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transform = Transform3D(1, 0, 0, 0, 2.98023e-08, -1, 0, 1, 2.98023e-08, -0.1, 0, 0)
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label = "navigate_before"
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icon = true
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[node name="Label" type="Label3D" parent="Modes"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.01, 0, 0)
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pixel_size = 0.001
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text = "Default"
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horizontal_alignment = 0
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