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17cb2b0db8
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|
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|
||||
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||||
size 883216
|
||||
|
|
54
app/assets/chat_bubble.blend.import
Normal file
54
app/assets/chat_bubble.blend.import
Normal file
|
@ -0,0 +1,54 @@
|
|||
[remap]
|
||||
|
||||
importer="scene"
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||||
importer_version=1
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||||
type="PackedScene"
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||||
uid="uid://di82bqu33sr6k"
|
||||
path="res://.godot/imported/chat_bubble.blend-de1406e8004abcd1a11c6d9c08beeab9.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/chat_bubble.blend"
|
||||
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|
||||
|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
|
Binary file not shown.
3
app/assets/models/chat_bubble/chat_bubble-flipped.glb
Normal file
3
app/assets/models/chat_bubble/chat_bubble-flipped.glb
Normal file
|
@ -0,0 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:d789ce1d38ac6bd59774219ec30bb3b40e1fbcb46326c8c2a88a9e7c662c57cc
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size 17844
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Normal file
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Normal file
|
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path="res://.godot/imported/chat_bubble-flipped.glb-789aae22dafe6fa03b0567b80233a8e3.scn"
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||||
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||||
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||||
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||||
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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app/assets/ray.blend.import
Normal file
54
app/assets/ray.blend.import
Normal file
|
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[remap]
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animation/fps=30
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blender/animation/group_tracks=true
|
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app/assets/trash_bin.blend.import
Normal file
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app/assets/trash_bin.blend.import
Normal file
|
@ -0,0 +1,54 @@
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[remap]
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[deps]
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
|
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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fbx/importer=0
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gltf/embedded_image_handling=1
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blender/nodes/punctual_lights=true
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blender/nodes/modifiers=1
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||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
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|
||||
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|
||||
blender/meshes/skins=2
|
||||
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|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
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||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
|
@ -3,7 +3,7 @@
|
|||
[ext_resource type="PackedScene" uid="uid://clc5dre31iskm" path="res://addons/godot-xr-tools/xr/start_xr.tscn" id="1_i4c04"]
|
||||
[ext_resource type="Script" path="res://content/main.gd" id="1_uvrd4"]
|
||||
[ext_resource type="PackedScene" uid="uid://b30w6tywfj4fp" path="res://content/system/controller_left/controller_left.tscn" id="2_2lraw"]
|
||||
[ext_resource type="PackedScene" uid="uid://d3f8glx1xgm5w" path="res://content/system/raycast/raycast.tscn" id="3_67lii"]
|
||||
[ext_resource type="PackedScene" uid="uid://dscp8x0ari57n" path="res://content/system/raycast/raycast.tscn" id="3_67lii"]
|
||||
[ext_resource type="PackedScene" uid="uid://b2kjh1fpjptdr" path="res://content/system/camera/camera.tscn" id="3_rj4ac"]
|
||||
[ext_resource type="PackedScene" uid="uid://bsx12q23v8apy" path="res://content/system/hands/hands.tscn" id="4_v8xu6"]
|
||||
[ext_resource type="PackedScene" uid="uid://ctltchlf2j2r4" path="res://addons/xr-simulator/XRSimulator.tscn" id="5_3qc8g"]
|
||||
|
|
|
@ -36,6 +36,8 @@ func _ready():
|
|||
|
||||
finish()
|
||||
|
||||
chat_assistant.flip = true
|
||||
|
||||
audio_timer.timeout.connect(func():
|
||||
voice_assistant.send_data(PackedByteArray())
|
||||
)
|
||||
|
|
|
@ -26,10 +26,10 @@ one_shot = true
|
|||
|
||||
[node name="ChatUser" parent="." instance=ExtResource("2_laew1")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.109997, 0.025, 0)
|
||||
flip = false
|
||||
|
||||
[node name="ChatAssistant" parent="." instance=ExtResource("2_laew1")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0499932, -0.025, 0)
|
||||
text = "Hello, World!"
|
||||
flip = true
|
||||
|
||||
[node name="Loader" parent="." instance=ExtResource("3_25iy1")]
|
||||
|
|
|
@ -5,33 +5,34 @@ const FontTools = preload ("res://lib/utils/font_tools.gd")
|
|||
|
||||
@onready var label: Label3D = $Label3D
|
||||
@onready var chat: Skeleton3D = $chat_bubble/Armature/Skeleton3D
|
||||
@onready var model: MeshInstance3D = $chat_bubble/Armature/Skeleton3D/Cube
|
||||
@onready var chat_flipped: Skeleton3D = $"chat_bubble-flipped/Armature/Skeleton3D"
|
||||
@onready var model: Node3D = $chat_bubble
|
||||
@onready var model_flipped: Node3D = $"chat_bubble-flipped"
|
||||
|
||||
@export var text := "Hello, World!":
|
||||
set(value):
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
text = value
|
||||
label.text = value
|
||||
update()
|
||||
if !is_inside_tree(): return
|
||||
|
||||
label.text = text
|
||||
var text_width = FontTools.get_font_size(label).x
|
||||
|
||||
var offset = (text_width - base_width) / 0.2
|
||||
|
||||
offset = max(0.0, offset)
|
||||
|
||||
chat.set_bone_pose_position(0, Vector3(0, offset, 0))
|
||||
chat_flipped.set_bone_pose_position(1, Vector3(0, -offset, 0))
|
||||
|
||||
@export var flip: bool = false:
|
||||
set(value):
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
flip = value
|
||||
model.rotation_degrees.x = -90 if value else 90
|
||||
if !is_inside_tree(): return
|
||||
|
||||
model.visible = !flip
|
||||
model_flipped.visible = flip
|
||||
|
||||
const base_width = 0.8 * 0.2
|
||||
|
||||
func update():
|
||||
var text_width = FontTools.get_font_size(label).x
|
||||
|
||||
var offset = (text_width - base_width) / 0.2
|
||||
|
||||
offset = max(0.0, offset)
|
||||
|
||||
if flip:
|
||||
offset = -offset
|
||||
|
||||
chat.set_bone_pose_position(1 if flip else 0, Vector3(0, offset, 0))
|
||||
func _ready():
|
||||
Update.props(self, ["text", "flip"])
|
||||
|
|
|
@ -1,24 +1,24 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://cy6jklyde3pgo"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cy6jklyde3pgo"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b12raorbby1xd" path="res://assets/models/chat_bubble/chat_bubble.glb" id="1_lsdcs"]
|
||||
[ext_resource type="Script" path="res://content/system/assist/chat.gd" id="1_rbrak"]
|
||||
[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/pri-500.material" id="2_ps3pl"]
|
||||
[ext_resource type="FontVariation" uid="uid://d2ofyimg5s65q" path="res://assets/fonts/ui_font_500.tres" id="4_gxfp3"]
|
||||
[ext_resource type="PackedScene" uid="uid://bbximrhpqx18o" path="res://assets/models/chat_bubble/chat_bubble-flipped.glb" id="5_q44mc"]
|
||||
|
||||
[node name="Chat" type="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.41237e-06, 0, 0)
|
||||
script = ExtResource("1_rbrak")
|
||||
text = "Hello World"
|
||||
flip = true
|
||||
|
||||
[node name="chat_bubble" parent="." instance=ExtResource("1_lsdcs")]
|
||||
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, -0.0154175, 0, 0.0710473)
|
||||
|
||||
[node name="Armature" parent="chat_bubble" index="0"]
|
||||
transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0.5, 0, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.5, 0, 0)
|
||||
|
||||
[node name="Cube" parent="chat_bubble/Armature/Skeleton3D" index="0"]
|
||||
transform = Transform3D(-4.37114e-08, -1, -4.37114e-08, 0, -4.37114e-08, 1, -1, 4.37114e-08, 1.91069e-15, 0, 0.35, 0)
|
||||
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, 0, 0.35, 0)
|
||||
material_override = ExtResource("2_ps3pl")
|
||||
|
||||
[node name="Label3D" type="Label3D" parent="."]
|
||||
|
@ -30,4 +30,16 @@ font_size = 20
|
|||
outline_size = 0
|
||||
horizontal_alignment = 0
|
||||
|
||||
[node name="chat_bubble-flipped" parent="." instance=ExtResource("5_q44mc")]
|
||||
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0.0843144, 0, 0.000967294)
|
||||
visible = false
|
||||
|
||||
[node name="Armature" parent="chat_bubble-flipped" index="0"]
|
||||
transform = Transform3D(-1, 0, 0, 0, 4.37114e-08, 1, 0, -1, 4.37114e-08, 0, 0, 0)
|
||||
|
||||
[node name="Cube" parent="chat_bubble-flipped/Armature/Skeleton3D" index="0"]
|
||||
transform = Transform3D(-4.37114e-08, 1, -4.37114e-08, 0, -4.37114e-08, -1, -1, -4.37114e-08, 1.91069e-15, 0, 0, 0)
|
||||
material_override = ExtResource("2_ps3pl")
|
||||
|
||||
[editable path="chat_bubble"]
|
||||
[editable path="chat_bubble-flipped"]
|
||||
|
|
|
@ -9,14 +9,14 @@ extends Node3D
|
|||
set(value):
|
||||
disabled = value
|
||||
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
corner1.get_node("CollisionShape3D").disabled = value
|
||||
corner2.get_node("CollisionShape3D").disabled = value
|
||||
edge.get_node("CollisionShape3D").disabled = value
|
||||
corner1.visible = !value
|
||||
corner2.visible = !value
|
||||
edge.visible = !value
|
||||
if !is_inside_tree(): return
|
||||
|
||||
corner1.get_node("CollisionShape3D").disabled = disabled
|
||||
corner2.get_node("CollisionShape3D").disabled = disabled
|
||||
edge.get_node("CollisionShape3D").disabled = disabled
|
||||
corner1.visible = !disabled
|
||||
corner2.visible = !disabled
|
||||
edge.visible = !disabled
|
||||
|
||||
func _ready():
|
||||
update_initial_positions()
|
||||
|
@ -29,7 +29,7 @@ func _ready():
|
|||
edge.align_to_corners(corner1.global_position, corner2.global_position)
|
||||
|
||||
corner2.look_at(corner1.global_position, Vector3.UP)
|
||||
corner2.rotate(Vector3.UP, deg_to_rad(-90))
|
||||
corner2.rotate(Vector3.UP, deg_to_rad( - 90))
|
||||
)
|
||||
|
||||
corner2.get_node("Movable").restrict_movement = func(new_position):
|
||||
|
@ -52,7 +52,7 @@ func update_align_reference():
|
|||
corner2.global_position = Store.house.align_position2
|
||||
|
||||
corner2.look_at(corner1.global_position, Vector3.UP)
|
||||
corner2.rotate(Vector3.UP, deg_to_rad(-90))
|
||||
corner2.rotate(Vector3.UP, deg_to_rad( - 90))
|
||||
|
||||
edge.align_to_corners(corner1.global_position, corner2.global_position)
|
||||
|
||||
|
|
|
@ -26,8 +26,14 @@ func update_house():
|
|||
|
||||
align_reference.update_align_reference()
|
||||
|
||||
for index in range(Store.house.rooms.size()):
|
||||
for index in range(Store.house.rooms.size() - 1, -1, -1):
|
||||
var new_room = Store.house.rooms[index]
|
||||
|
||||
if new_room.corners.size() == 0:
|
||||
Store.house.rooms.remove_at(index)
|
||||
Store.house.save_local()
|
||||
continue
|
||||
|
||||
create_room(new_room.name, 0)
|
||||
|
||||
for entity_index in range(Store.house.entities.size()):
|
||||
|
|
|
@ -13,13 +13,18 @@ extends Node3D
|
|||
|
||||
var editable: bool = false:
|
||||
set(value):
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
if value:
|
||||
editable = value
|
||||
|
||||
if !is_inside_tree(): return
|
||||
|
||||
if editable:
|
||||
state_machine.change_to("Edit")
|
||||
else:
|
||||
state_machine.change_to("View")
|
||||
|
||||
func _ready():
|
||||
Update.props(self, ["editable"])
|
||||
|
||||
func has_point(point: Vector3) -> bool:
|
||||
return get_aabb().has_point(point)
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://d3f8glx1xgm5w"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://dscp8x0ari57n"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bl33klueufwja" path="res://assets/materials/pointer.png" id="1_2f2iv"]
|
||||
[ext_resource type="Script" path="res://content/system/raycast/raycast.gd" id="1_gp8nv"]
|
||||
|
|
|
@ -10,6 +10,7 @@ const IconFont = preload ("res://assets/icons/icons.tres")
|
|||
const ECHO_WAIT_INITIAL = 0.5
|
||||
const ECHO_WAIT_REPEAT = 0.1
|
||||
|
||||
@onready var body: StaticBody3D = $Body
|
||||
@onready var label_node: Label3D = $Body/Label
|
||||
@onready var finger_area: Area3D = $FingerArea
|
||||
|
||||
|
@ -24,19 +25,21 @@ const ECHO_WAIT_REPEAT = 0.1
|
|||
@export var font_size: int = 10:
|
||||
set(value):
|
||||
font_size = value
|
||||
if !is_node_ready(): await ready
|
||||
label_node.font_size = value
|
||||
if !is_inside_tree()||icon: return
|
||||
label_node.font_size = font_size
|
||||
|
||||
@export var label: String = "":
|
||||
set(value):
|
||||
label = value
|
||||
if !is_node_ready(): await ready
|
||||
label_node.text = value
|
||||
if !is_inside_tree(): return
|
||||
label_node.text = label
|
||||
|
||||
@export var icon: bool = false:
|
||||
set(value):
|
||||
icon = value
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
if value:
|
||||
if !is_inside_tree(): return
|
||||
|
||||
if icon:
|
||||
label_node.font = IconFont
|
||||
label_node.font_size = 36
|
||||
label_node.width = 1000
|
||||
|
@ -46,42 +49,26 @@ const ECHO_WAIT_REPEAT = 0.1
|
|||
label_node.font_size = font_size
|
||||
label_node.width = 50
|
||||
label_node.autowrap_mode = TextServer.AUTOWRAP_WORD_SMART
|
||||
|
||||
|
||||
@export var toggleable: bool = false
|
||||
@export var disabled: bool = false
|
||||
@export var echo: bool = false
|
||||
@export var initial_active: bool = false
|
||||
var external_value: Proxy = null:
|
||||
set(value):
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
external_value = value
|
||||
if value != null:
|
||||
value.on_set.connect(func(_value):
|
||||
update_animation()
|
||||
)
|
||||
|
||||
var active: bool = false:
|
||||
get:
|
||||
if external_value != null:
|
||||
return external_value.value
|
||||
return active
|
||||
set(value):
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
if external_value != null:
|
||||
external_value.value = value
|
||||
else:
|
||||
active = value
|
||||
update_animation()
|
||||
|
||||
@onready var animation_player: AnimationPlayer = $AnimationPlayer
|
||||
active = value
|
||||
if !is_inside_tree(): return
|
||||
update_animation(1.0 if active else 0.0)
|
||||
|
||||
var echo_timer: Timer = null
|
||||
|
||||
func _ready():
|
||||
if initial_active:
|
||||
active = true
|
||||
|
||||
Update.props(self, ["active", "external_value", "icon", "label", "font_size"])
|
||||
|
||||
if echo:
|
||||
echo_timer = Timer.new()
|
||||
echo_timer.wait_time = ECHO_WAIT_INITIAL
|
||||
|
@ -96,16 +83,12 @@ func _ready():
|
|||
|
||||
add_child(echo_timer)
|
||||
|
||||
func update_animation():
|
||||
var length = animation_player.get_animation("down").length
|
||||
func update_animation(value: float):
|
||||
var tween = create_tween()
|
||||
tween.set_parallel(true)
|
||||
|
||||
if animation_player.current_animation == "":
|
||||
return
|
||||
|
||||
if active&&animation_player.current_animation_position != length:
|
||||
animation_player.play("down")
|
||||
elif !active&&animation_player.current_animation_position != 0:
|
||||
animation_player.play_backwards("down")
|
||||
tween.tween_property(body, "scale:y", lerpf(1.0, 0.5, value), 0.2)
|
||||
tween.tween_property(body, "position:y", lerpf(0.01, 0.005, value), 0.2)
|
||||
|
||||
func _on_press_down(event):
|
||||
if disabled:
|
||||
|
@ -146,10 +129,7 @@ func _on_press_up(event):
|
|||
func _on_touch_enter(event: EventTouch):
|
||||
if event.target != finger_area:
|
||||
return
|
||||
|
||||
animation_player.stop()
|
||||
animation_player.speed_scale = 0
|
||||
animation_player.current_animation = "down"
|
||||
|
||||
AudioPlayer.play_effect("click")
|
||||
_touch_change(event)
|
||||
|
||||
|
@ -157,9 +137,6 @@ func _on_touch_move(event: EventTouch):
|
|||
_touch_change(event)
|
||||
|
||||
func _on_touch_leave(_event: EventTouch):
|
||||
animation_player.stop()
|
||||
animation_player.speed_scale = 1
|
||||
|
||||
if toggleable:
|
||||
active = !active
|
||||
if active:
|
||||
|
@ -188,7 +165,7 @@ func _touch_change(event: EventTouch):
|
|||
elif active&&percent >= 1:
|
||||
on_button_up.emit()
|
||||
|
||||
animation_player.seek(percent * animation_player.current_animation_length, true)
|
||||
update_animation(percent)
|
||||
|
||||
if toggleable:
|
||||
return
|
||||
|
|
|
@ -1,70 +1,12 @@
|
|||
[gd_scene load_steps=11 format=3 uid="uid://bsjqdvkt0u87c"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://bsjqdvkt0u87c"]
|
||||
|
||||
[ext_resource type="Script" path="res://content/ui/components/button/button.gd" id="1_74x7g"]
|
||||
[ext_resource type="ArrayMesh" uid="uid://iv4lk77axlk4" path="res://assets/immersive_home/button.obj" id="2_cve3l"]
|
||||
[ext_resource type="Material" uid="uid://bujy3egn1oqac" path="res://assets/materials/pri-500.material" id="2_wx7av"]
|
||||
[ext_resource type="Script" path="res://content/system/hands/touch_area.gd" id="4_b27lx"]
|
||||
|
||||
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_o4j7g"]
|
||||
points = PackedVector3Array(-0.025, -0.01, -0.025, -0.025, 0.01, -0.025, 0.025, -0.01, -0.025, -0.025, -0.01, 0.025, -0.025, 0.01, 0.025, 0.025, 0.01, -0.025, 0.025, -0.01, 0.025, 0.025, 0.01, 0.025)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_gvfrg"]
|
||||
length = 0.001
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Body:scale:y")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"handle_modes": PackedInt32Array(0),
|
||||
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
|
||||
"times": PackedFloat32Array(0)
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Body:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"handle_modes": PackedInt32Array(0),
|
||||
"points": PackedFloat32Array(0.01, -0.25, 0, 0.25, 0),
|
||||
"times": PackedFloat32Array(0)
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_iu2ed"]
|
||||
resource_name = "down"
|
||||
length = 0.2
|
||||
step = 0.01
|
||||
tracks/0/type = "bezier"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Body:scale:y")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"handle_modes": PackedInt32Array(0, 0),
|
||||
"points": PackedFloat32Array(1, -0.25, 0, 0.12, -0.00966179, 0.500747, -0.13, 0.00874269, 0.25, 0),
|
||||
"times": PackedFloat32Array(0, 0.2)
|
||||
}
|
||||
tracks/1/type = "bezier"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Body:position:y")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"handle_modes": PackedInt32Array(0, 0),
|
||||
"points": PackedFloat32Array(0.0101447, -0.25, 0, 0.12, 0.000134136, 0.0051993, -0.12, 0.000145131, 0.25, 0),
|
||||
"times": PackedFloat32Array(0, 0.2)
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_sbgno"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_gvfrg"),
|
||||
"down": SubResource("Animation_iu2ed")
|
||||
}
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_xwopm"]
|
||||
size = Vector3(0.05, 0.02, 0.05)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_bqjii"]
|
||||
size = Vector3(0.0501598, 0.0390937, 0.0501598)
|
||||
|
@ -88,7 +30,7 @@ mesh = ExtResource("2_cve3l")
|
|||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Body"]
|
||||
shape = SubResource("ConvexPolygonShape3D_o4j7g")
|
||||
shape = SubResource("BoxShape3D_xwopm")
|
||||
|
||||
[node name="Label" type="Label3D" parent="Body"]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.0107199, 0)
|
||||
|
@ -99,11 +41,6 @@ outline_size = 0
|
|||
autowrap_mode = 3
|
||||
width = 50.0
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_sbgno")
|
||||
}
|
||||
|
||||
[node name="FingerArea" type="Area3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0101447, 0)
|
||||
collision_layer = 4
|
||||
|
|
|
@ -11,33 +11,29 @@ var text_handler = preload ("res://content/ui/components/input/text_handler.gd")
|
|||
@onready var label: Label3D = $Label
|
||||
|
||||
@export_range(0.1, 2, 0.01, "suffix:m") var width: float = 0.15:
|
||||
get:
|
||||
return text_handler.width
|
||||
set(value):
|
||||
width = value
|
||||
text_handler.width = value
|
||||
if !is_inside_tree(): return
|
||||
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
mesh_box.mesh.size.x = value
|
||||
collision.shape.size.x = value
|
||||
label.position.x = -value / 2 + 0.002
|
||||
|
||||
mesh_box.mesh.size.x = width
|
||||
collision.shape.size.x = width
|
||||
label.position.x = -width / 2 + 0.002
|
||||
|
||||
@export var text: String:
|
||||
get:
|
||||
return text_handler.text
|
||||
set(value):
|
||||
var focused = Engine.is_editor_hint() == false&&EventSystem.is_focused(self) == false
|
||||
|
||||
if !is_node_ready(): await ready
|
||||
text = value
|
||||
if !is_inside_tree(): return
|
||||
|
||||
text_handler.set_text(value, focused)
|
||||
var focused = Engine.is_editor_hint() == false&&EventSystem.is_focused(self) == false
|
||||
text_handler.set_text(text, focused)
|
||||
label.text = text_handler.get_display_text()
|
||||
|
||||
@export var disabled: bool = false:
|
||||
set(value):
|
||||
if !is_node_ready(): await ready
|
||||
|
||||
disabled = value
|
||||
if !is_inside_tree(): return
|
||||
|
||||
if disabled:
|
||||
label.modulate = Color(0.7, 0.7, 0.7)
|
||||
add_to_group("ui_focus_skip")
|
||||
|
@ -52,6 +48,8 @@ var keyboard_input: bool = false
|
|||
var input_plane = Plane(Vector3.UP, Vector3.ZERO)
|
||||
|
||||
func _ready():
|
||||
Update.props(self, ["text", "disabled", "width"])
|
||||
|
||||
text_handler.label = label
|
||||
|
||||
if Engine.is_editor_hint():
|
||||
|
|
|
@ -56,7 +56,6 @@ _data = {
|
|||
collision_layer = 2
|
||||
collision_mask = 0
|
||||
script = ExtResource("1_uml3t")
|
||||
width = 0.2
|
||||
text = "Example"
|
||||
|
||||
[node name="Box" type="MeshInstance3D" parent="."]
|
||||
|
|
|
@ -12,15 +12,18 @@ extends Node3D
|
|||
@export var type: EventNotify.Type = EventNotify.Type.INFO:
|
||||
set(value):
|
||||
type = value
|
||||
if !is_node_ready(): await ready
|
||||
icon_label.text = _type_to_string(value)
|
||||
if !is_inside_tree(): return
|
||||
icon_label.text = _type_to_string(type)
|
||||
|
||||
@export var text: String = "":
|
||||
set(value):
|
||||
text = value
|
||||
if !is_node_ready(): await ready
|
||||
label.text = value
|
||||
if !is_inside_tree(): return
|
||||
label.text = text
|
||||
|
||||
func _ready():
|
||||
Update.props(self, ["type", "text"])
|
||||
|
||||
button.on_button_down.connect(fade_out)
|
||||
fade_in()
|
||||
|
||||
|
@ -29,7 +32,7 @@ func _ready():
|
|||
)
|
||||
|
||||
func fade_in():
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): await ready
|
||||
|
||||
animation_player.play("fade_in")
|
||||
|
||||
|
|
|
@ -6,22 +6,26 @@ class_name Slider3D
|
|||
set(new_value):
|
||||
min = new_value
|
||||
if value < min: value = min
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
|
||||
_update_slider()
|
||||
|
||||
@export var max: float = 1.0:
|
||||
set(new_value):
|
||||
max = new_value
|
||||
if value > max: value = max
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
|
||||
_update_slider()
|
||||
|
||||
@export var value: float = 0.2:
|
||||
set(new_value):
|
||||
value = roundi(clamp(new_value, min, max) / step) * step
|
||||
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
|
||||
label.text = str(value) + " " + label_unit
|
||||
on_value_changed.emit(value)
|
||||
if new_value != value: on_value_changed.emit(value)
|
||||
_update_slider()
|
||||
|
||||
@export var step: float = 0.01
|
||||
|
@ -29,29 +33,29 @@ class_name Slider3D
|
|||
@export var show_label: bool = false:
|
||||
set(value):
|
||||
show_label = value
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
label.visible = show_label
|
||||
|
||||
@export var label_unit: String = "":
|
||||
set(new_value):
|
||||
label_unit = new_value
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
label.text = str(value) + " " + label_unit
|
||||
|
||||
@export var size: Vector3 = Vector3(0.2, 0.01, 0.02): # Warning, units are in cm
|
||||
set(value):
|
||||
size = value
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
_update_shape()
|
||||
@export var cutout_border: float = 0.02:
|
||||
set(value):
|
||||
cutout_border = value
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
_update_shape()
|
||||
@export var cutout_depth: float = 0.05:
|
||||
set(value):
|
||||
cutout_depth = value
|
||||
if !is_node_ready(): await ready
|
||||
if !is_inside_tree(): return
|
||||
_update_shape()
|
||||
|
||||
@onready var outside_rod: CSGBox3D = $Rod/Outside
|
||||
|
@ -68,6 +72,9 @@ signal on_value_changed(value: float)
|
|||
var move_plane: Plane
|
||||
|
||||
func _ready():
|
||||
Update.props(self, ["value", "show_label", "label_unit"])
|
||||
|
||||
_update_slider()
|
||||
_update_shape()
|
||||
move_plane = Plane(Vector3.UP, Vector3(0, size.y / 200, 0))
|
||||
|
||||
|
@ -80,7 +87,7 @@ func _on_press_move(event: EventPointer):
|
|||
func _get_slider_min_max():
|
||||
var cutout_radius = (size.z - cutout_border * 2) / 2
|
||||
|
||||
return Vector2(-size.x / 2 + cutout_border + cutout_radius, size.x / 2 - cutout_border - cutout_radius) / 100
|
||||
return Vector2( - size.x / 2 + cutout_border + cutout_radius, size.x / 2 - cutout_border - cutout_radius) / 100
|
||||
|
||||
func _handle_press(event: EventPointer):
|
||||
var ray_pos = event.ray.global_position
|
||||
|
@ -101,7 +108,6 @@ func _handle_press(event: EventPointer):
|
|||
var click_percent = inverse_lerp(min_max.x, min_max.y, pos_x)
|
||||
|
||||
value = lerp(min, max, click_percent)
|
||||
_update_slider()
|
||||
|
||||
func _update_slider():
|
||||
var min_max = _get_slider_min_max()
|
||||
|
@ -133,7 +139,7 @@ func _update_shape():
|
|||
cutout_end_right.height = cutout_depth
|
||||
|
||||
cutout_end_left.position = Vector3(
|
||||
-cutout_box.size.x / 2,
|
||||
- cutout_box.size.x / 2,
|
||||
0,
|
||||
0
|
||||
)
|
||||
|
|
|
@ -3,26 +3,29 @@ class_name Tabs3D
|
|||
|
||||
signal on_select(selected: int)
|
||||
|
||||
var selected: Node3D
|
||||
var selected: Node3D:
|
||||
set(value):
|
||||
if selected == value:
|
||||
return
|
||||
|
||||
if selected != null:
|
||||
selected.active = false
|
||||
|
||||
selected = value
|
||||
selected.active = true
|
||||
on_select.emit(selected.get_index())
|
||||
@export var initial_selected: Node3D
|
||||
var proxy_group = ProxyGroup.new()
|
||||
|
||||
func _ready():
|
||||
if initial_selected != null:
|
||||
selected = initial_selected
|
||||
on_select.emit(selected.get_index())
|
||||
|
||||
for option in get_children():
|
||||
if option is Button3D == false:
|
||||
continue
|
||||
|
||||
var proxy = proxy_group.proxy(func():
|
||||
return selected == option
|
||||
, func(value: bool):
|
||||
if value == true:
|
||||
selected = option
|
||||
on_select.emit(selected.get_index())
|
||||
option.on_button_down.connect(func():
|
||||
selected=option
|
||||
)
|
||||
|
||||
option.external_value = proxy
|
||||
|
||||
option.toggleable = true
|
||||
|
|
|
@ -15,15 +15,16 @@ cull_mode = 2
|
|||
script = ExtResource("1_ullcc")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
|
||||
shape = SubResource("BoxShape3D_6xl4b")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.01, 0, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 1.06581e-14, 0, -1.06581e-14, 1, 0.01, 0, 0)
|
||||
material_override = SubResource("StandardMaterial3D_087gr")
|
||||
mesh = SubResource("QuadMesh_chf50")
|
||||
|
||||
[node name="Label3D" type="Label3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.477142, 0.00806178, -0.495248)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.477979, 0.492319, 0.001)
|
||||
pixel_size = 0.001
|
||||
text = "Texst
|
||||
aaa"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
extends Node3D
|
||||
|
||||
const ButtonScene = preload("res://content/ui/components/button/button.tscn")
|
||||
const ButtonScene = preload ("res://content/ui/components/button/button.tscn")
|
||||
|
||||
@onready var devices_node: GridContainer3D = $Devices
|
||||
@onready var next_page_button = $Buttons/NextPageButton
|
||||
|
@ -24,13 +24,10 @@ func _ready():
|
|||
)
|
||||
|
||||
func _enter_tree():
|
||||
if HomeApi.has_connected():
|
||||
if !HomeApi.has_connected(): await HomeApi.on_connect
|
||||
|
||||
if is_node_ready():
|
||||
load_devices()
|
||||
else:
|
||||
HomeApi.on_connect.connect(func():
|
||||
if is_node_ready():
|
||||
load_devices()
|
||||
)
|
||||
|
||||
func load_devices():
|
||||
if devices.size() == 0:
|
||||
|
@ -38,7 +35,7 @@ func load_devices():
|
|||
render()
|
||||
|
||||
HomeApi.on_disconnect.connect(func():
|
||||
devices = []
|
||||
devices=[]
|
||||
if is_node_ready():
|
||||
render()
|
||||
)
|
||||
|
|
|
@ -26,11 +26,11 @@ script = ExtResource("5_ddrep")
|
|||
initial_selected = NodePath("Overview")
|
||||
|
||||
[node name="Overview" parent="Interface/Tabs3D" instance=ExtResource("4_cghmp")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03, 0, -0.02)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03, 0, 0.02)
|
||||
label = "Overview"
|
||||
|
||||
[node name="Rooms" parent="Interface/Tabs3D" instance=ExtResource("4_cghmp")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, -0.02)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.09, 0, 0.02)
|
||||
label = "Rooms"
|
||||
|
||||
[node name="TabsContent3D" type="Node3D" parent="Interface" node_paths=PackedStringArray("tabs")]
|
||||
|
@ -38,5 +38,6 @@ script = ExtResource("6_ba00g")
|
|||
tabs = NodePath("../Tabs3D")
|
||||
|
||||
[node name="Overview" parent="Interface/TabsContent3D" instance=ExtResource("6_206ad")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.04)
|
||||
|
||||
[node name="Rooms" parent="Interface/TabsContent3D" instance=ExtResource("7_2f8e0")]
|
||||
|
|
|
@ -49,12 +49,11 @@ var edit_room = false:
|
|||
selected_room = input.text
|
||||
|
||||
func _ready():
|
||||
if Store.house.is_loaded():
|
||||
_generate_room_map()
|
||||
else:
|
||||
Store.house.on_loaded.connect(func():
|
||||
_generate_room_map()
|
||||
)
|
||||
if !Store.house.is_loaded(): await Store.house.on_loaded
|
||||
|
||||
_generate_room_map()
|
||||
|
||||
input.text = "Room %s" % (rooms_map.get_child_count() + 1)
|
||||
|
||||
room_button.on_button_down.connect(func():
|
||||
if selected_room == null:
|
||||
|
@ -105,7 +104,8 @@ func _on_click(event: EventPointer):
|
|||
func _generate_room_map():
|
||||
var rooms = Store.house.rooms
|
||||
|
||||
var target_size = Vector2(0.3, 0.24)
|
||||
var target_size = Vector2(0.2, 0.24)
|
||||
var target_offset = Vector2(0, 0.05)
|
||||
|
||||
for old_room in rooms_map.get_children():
|
||||
old_room.queue_free()
|
||||
|
@ -114,6 +114,9 @@ func _generate_room_map():
|
|||
if rooms.size() == 0:
|
||||
return
|
||||
|
||||
if rooms[0].corners.size() == 0:
|
||||
return
|
||||
|
||||
var current_min = Vector2(rooms[0].corners[0].x, rooms[0].corners[0].y)
|
||||
var current_max = current_min
|
||||
|
||||
|
@ -152,7 +155,7 @@ func _generate_room_map():
|
|||
var target_scale = target_size / current_size
|
||||
var scale_value = min(target_scale.x, target_scale.y)
|
||||
|
||||
rooms_map.position.x = -current_min.x * scale_value
|
||||
rooms_map.position.z = -current_min.y * scale_value
|
||||
rooms_map.position.x = -current_min.x * scale_value + target_offset.x
|
||||
rooms_map.position.z = -current_min.y * scale_value + target_offset.y
|
||||
|
||||
rooms_map.scale = Vector3(scale_value, scale_value, scale_value)
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
script = ExtResource("1_3a1oa")
|
||||
|
||||
[node name="Rooms" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.15, 0.01, 0.12)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.15, 0.01, 0.17)
|
||||
|
||||
[node name="Button" parent="." instance=ExtResource("1_y3lty")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.27, 0, 0.27)
|
||||
|
|
24
app/lib/globals/console.gd
Normal file
24
app/lib/globals/console.gd
Normal file
|
@ -0,0 +1,24 @@
|
|||
extends Node
|
||||
|
||||
const console_scene = preload ("res://content/ui/console.tscn")
|
||||
var _console: Node3D = null
|
||||
|
||||
func _ready():
|
||||
get_node("/root/Main").tree_entered.connect(func():
|
||||
init_console()
|
||||
)
|
||||
|
||||
func init_console():
|
||||
_console = console_scene.instantiate()
|
||||
get_node("/root/Main").add_child(_console)
|
||||
var camera = get_node("/root/Main/XROrigin3D/XRCamera3D")
|
||||
|
||||
_console.global_position = camera.global_position + camera.global_transform.basis.z * - 1
|
||||
_console.global_transform.basis = Basis.looking_at(_console.global_position - camera.global_position)
|
||||
|
||||
func log(message):
|
||||
print(message, _console)
|
||||
if _console == null:
|
||||
init_console()
|
||||
|
||||
_console.log(message)
|
|
@ -11,10 +11,9 @@ func proxy(_get: Callable, _set: Callable):
|
|||
|
||||
for p in proxies:
|
||||
if p != _proxy:
|
||||
p.on_set.emit(value)
|
||||
p.on_set.emit(p.value)
|
||||
)
|
||||
|
||||
proxies.append(_proxy)
|
||||
|
||||
return _proxy
|
||||
|
5
app/lib/utils/update_attributes.gd
Normal file
5
app/lib/utils/update_attributes.gd
Normal file
|
@ -0,0 +1,5 @@
|
|||
class_name Update
|
||||
|
||||
static func props(node: Node, prop_names=[]):
|
||||
for prop in prop_names:
|
||||
node.set(prop, node.get(prop))
|
|
@ -28,6 +28,7 @@ AudioPlayer="*res://lib/globals/audio_player.gd"
|
|||
EventSystem="*res://lib/globals/event_system.gd"
|
||||
Store="*res://lib/globals/main_store.gd"
|
||||
House="*res://lib/globals/house_body.gd"
|
||||
console="*res://lib/globals/console.gd"
|
||||
|
||||
[display]
|
||||
|
||||
|
@ -72,6 +73,7 @@ renderer/rendering_method.mobile="gl_compatibility"
|
|||
textures/vram_compression/import_etc2_astc=true
|
||||
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=4
|
||||
lights_and_shadows/directional_shadow/soft_shadow_filter_quality.mobile=4
|
||||
anti_aliasing/quality/msaa_3d=1
|
||||
viewport/transparent_background=true
|
||||
|
||||
[xr]
|
||||
|
|
Loading…
Reference in New Issue
Block a user