immersive-home/content/ui/menu/edit/entity_creator.gd

24 lines
636 B
GDScript3
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extends Object
const Switch = preload("res://content/entities/switch/switch.tscn")
const Light = preload("res://content/entities/light/light.tscn")
const Sensor = preload("res://content/entities/sensor/sensor.tscn")
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const MediaPlayer = preload("res://content/entities/media_player/media_player.tscn")
static func create_entity(type: String, id: String):
var entity = null
match type:
"switch":
entity = Switch.instantiate()
"light":
entity = Light.instantiate()
"sensor":
entity = Sensor.instantiate()
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"media_player":
entity = MediaPlayer.instantiate()
_:
return null
entity.entity_id = id
return entity